public ScummEngine7(GameSettings game, IGraphicsManager graphicsManager, IInputManager inputManager, IMixer mixer) : base(game, graphicsManager, inputManager, mixer) { if (Game.GameId == GameId.Dig && (Game.Features.HasFlag(GameFeatures.Demo))) { _smushFrameRate = 15; } else { _smushFrameRate = (Game.GameId == GameId.FullThrottle) ? 10 : 12; } for (int i = 0; i < _subtitleQueue.Length; i++) { _subtitleQueue[i] = new SubtitleText(); } int dimuseTempo = 10; MusicEngine = IMuseDigital = new IMuseDigital(this, mixer, dimuseTempo); IMuseDigital.SetAudioNames(ResourceManager.AudioNames); // Create FT INSANE object if (Game.GameId == GameId.FullThrottle) { Insane = new Insane.Insane(this); } SmushMixer = new SmushMixer(Mixer); SmushPlayer = new SmushPlayer(this); }
public ScummEngine7(GameSettings game, IGraphicsManager graphicsManager, IInputManager inputManager, IMixer mixer) : base(game, graphicsManager, inputManager, mixer) { if (Game.GameId == GameId.Dig && (Game.Features.HasFlag(GameFeatures.Demo))) _smushFrameRate = 15; else _smushFrameRate = (Game.GameId == GameId.FullThrottle) ? 10 : 12; for (int i = 0; i < _subtitleQueue.Length; i++) { _subtitleQueue[i] = new SubtitleText(); } int dimuseTempo = 10; MusicEngine = IMuseDigital = new IMuseDigital(this, mixer, dimuseTempo); IMuseDigital.SetAudioNames(ResourceManager.AudioNames); // Create FT INSANE object if (Game.GameId == GameId.FullThrottle) Insane = new Insane.Insane(this); SmushMixer = new SmushMixer(Mixer); SmushPlayer = new SmushPlayer(this); }