public void RemoveZombie() { WalkingDead zombie = zombies.Last(); if (zombie != null) { zombies.Remove(zombie); zombie.Disassemble(); } UIAccessibility.PostNotification(LayoutChangedNotification, null); removeZombieSound.Play(); }
public void AddZombie () { float chrome = 50; var frame = new RectangleF (chrome, Frame.Size.Height - 160 - chrome, 80, 200); var dead = new WalkingDead (frame); dead.WalkingDeadDidDisassemble += WalkingDeadDidDisassemble; zombies.Add (dead); AddSubview (dead); dead.Animate (); UIAccessibility.PostNotification (LayoutChangedNotification, null); newZombieSound.Play (); }
public void AddZombie() { float chrome = 50; var frame = new CGRect(chrome, Frame.Size.Height - 160 - chrome, 80, 200); var dead = new WalkingDead(frame); dead.WalkingDeadDidDisassemble += WalkingDeadDidDisassemble; zombies.Add(dead); AddSubview(dead); dead.Animate(); UIAccessibility.PostNotification(LayoutChangedNotification, null); newZombieSound.Play(); }
public void WalkingDeadDidDisassemble (WalkingDead walkingDead) { zombies.Remove (walkingDead); walkingDead.RemoveFromSuperview (); }
public void WalkingDeadDidDisassemble(WalkingDead walkingDead) { zombies.Remove(walkingDead); walkingDead.RemoveFromSuperview(); }