コード例 #1
0
ファイル: c00004f.cs プロジェクト: bing2008/CastNetGame
 public void m0002a2(c000150 p0)
 {
     this.f00002d = p0;
 }
コード例 #2
0
ファイル: c00004f.cs プロジェクト: bing2008/CastNetGame
 public c00004f(string p0, int p1, int p2)
 {
     this.f000051 = new Color(0, 0, 0, 0);
     this.f000056 = false;
     this.f00005b = new List<c000054>();
     this.f000057 = true;
     this.f0000a0 = true;
     this.f0000a1 = true;
     this.f0000a2 = true;
     this.f00002b = new c0000a2();
     this.f00016c = false;
     this.f00002d = null;
     this.f00016d = true;
     this.f000170 = false;
     this.f000847 = new BoundingFrustum(Matrix.Identity);
     this.f000006 = p0;
     this.m000355(true);
     this.m0000b0();
     this.m0000af();
     this.f000033 = 1f;
     this.f000031 = 1000f;
     this.f00000a = false;
     this.f000035 = 20f;
     this.f000037 = 15f;
     this.f0000a5 = 1.333333f;
     this.f000843 = new BoundingFrustum(Matrix.Identity);
     this.m00025a(0.7853982f);
     this.m000353(new Rectangle(0, 0, p1, p2));
     this.f000019 = enum015d.f000019;
     c000054 item = new c000054();
     item.f000026 = this;
     item.m00007f("Camera Layer");
     this.f00005b.Add(item);
     this.f00008f = new ReadOnlyCollection<c000054>(this.f00005b);
     this.f000066.Z = -c000076.f000066.Z * 40f;
     this.f00002c = new c000168();
     if (Renderer.m000008())
     {
         this.f00002c.m000001();
     }
     this.f000845 = new List<RenderMode>();
     this.f000845.Add(RenderMode.f0000bc);
     this.m0000b2();
     this.f000846 = new c00014e();
 }