public void Export(Persistence.Lookup settings) { settings.Add("Age", mAge.ToString()); settings.Add("Gender", mGender.ToString()); settings.Add("Species", mSpecies.ToString()); settings.Add("Categories", mCategories.ToString()); settings.Add("Extended", mExtended.ToString()); settings.Add("WorldTypes", GetWorldTypeString()); }
public bool Import(Persistence.Lookup settings) { mAge = settings.GetEnum <CASAgeGenderFlags>("Age", CASAgeGenderFlags.None); mGender = settings.GetEnum <CASAgeGenderFlags>("Gender", CASAgeGenderFlags.None); mSpecies = settings.GetEnum <CASAgeGenderFlags>("Species", CASAgeGenderFlags.None); mCategories = settings.GetEnum <OutfitCategories>("Categories", OutfitCategories.None); mExtended = settings.GetEnum <OutfitCategoriesExtended>("Extended", (OutfitCategoriesExtended)0x0); mWorldTypes = new ToWorldType().Convert(settings.GetString("WorldTypes")); return(true); }