/// <summary> /// Add an axis constraint to the plot surface. Axes constraints give you /// control over where NPlot positions each axes, and the world - pixel /// ratio. /// </summary> /// <param name="constraint">The axis constraint to add.</param> public void AddAxesConstraint( AxesConstraint constraint ) { this.axesConstraints_.Add( constraint ); }
/// <summary> /// Add an axis constraint to the plot surface. Axis constraints can /// specify relative world-pixel scalings, absolute axis positions etc. /// </summary> /// <param name="c">The axis constraint to add.</param> public void AddAxesConstraint( AxesConstraint c ) { ps_.AddAxesConstraint( c ); }
/// <summary> /// Add an axis constraint to the plot surface. Axes constraints give you /// control over where NPlot positions each axes, and the world - pixel /// ratio. /// </summary> /// <param name="constraint">The axis constraint to add.</param> public void AddAxesConstraint(AxesConstraint constraint) { m_axesConstraints.Add(constraint); }
/// <summary> /// Remove an axis constraint from the plot surface /// </summary> /// <param name="constraint">The constraint to remove.</param> public void RemoveAxesConstraint( AxesConstraint constraint ) { this.axesConstraints_.Remove( constraint ); }
/// <summary> /// Add an axis constraint to the plot surface. Axes constraints give you /// control over where NPlot positions each axes, and the world - pixel /// ratio. /// </summary> /// <param name="constraint">The axis constraint to add.</param> public void AddAxesConstraint(AxesConstraint constraint) { axesConstraints_.Add(constraint); }
/// <summary> /// Remove an axis constraint from the plot surface /// </summary> /// <param name="constraint">The constraint to remove.</param> public void RemoveAxesConstraint(AxesConstraint c) { ps_.RemoveAxesConstraint( c ); }