private static void Main() { Console.Title = "NLua Test Environment"; object x = 3; double y = (double)(int)x; string script = "function add(a, b) return a + b, a, b; end\n" + "local function sub(a, b) return a - b; end\n" + "local function mul(a, b) return a * b; end\n" + "local function div(a, b) return a / b; end\n" + "print(\"Adding 1 and 5 gives us \" .. add(1, 5));\n" + "print(\"Subtracting 8 and 2 gives us \" .. sub(8, 2));\n" + "print(\"Multiplying 32 and 1024 gives us \" .. mul(32, 1024));\n" + "print(\"Dividing 8 and 2 gives us \" .. div(8, 2));\n"; using (dynamic lua = new Lua()) { lua.LoadStandardLibrary(LuaStandardLibraries.Basic); lua.DoString("print(\"This confirms the Lua environment has loaded the basic standard library.\\nThe Lua environment is operational.\");"); lua.DoFile("TestScript.lua"); lua.v = "test"; object[] table = lua.x; } Console.ReadLine(); }