コード例 #1
0
        public BoundingBox(Numeric <T> x1, Numeric <T> y1, Numeric <T> z1, Numeric <T> x2, Numeric <T> y2, Numeric <T> z2)
        {
            this.X1 = x1;
            this.Y1 = y1;
            this.Z1 = z1;
            this.X2 = x2;
            this.Y2 = y2;
            this.Z2 = z2;

            Min = new MinStruct <Numeric <T> >(X1, Y1, Z1, X2, Y2, Z2);
            Max = new MaxStruct <Numeric <T> >(X1, Y1, Z1, X2, Y2, Z2);
        }
コード例 #2
0
ファイル: BoundingBox.cs プロジェクト: whigg/PointClouds
        public BoundingBox(Numeric <T> x1, Numeric <T> y1, Numeric <T> z1, Numeric <T> x2, Numeric <T> y2, Numeric <T> z2)
        {
            this.X1 = x1;
            this.Y1 = y1;
            this.Z1 = z1;
            this.X2 = x2;
            this.Y2 = y2;
            this.Z2 = z2;

            Min = new MinStruct <Numeric <T> >(x1, y1, z1, x2, y2, z2);
            Max = new MaxStruct <Numeric <T> >(x1, y1, z1, x2, y2, z2);
        }