public BoundingBox(Numeric <T> x1, Numeric <T> y1, Numeric <T> z1, Numeric <T> x2, Numeric <T> y2, Numeric <T> z2) { this.X1 = x1; this.Y1 = y1; this.Z1 = z1; this.X2 = x2; this.Y2 = y2; this.Z2 = z2; Min = new MinStruct <Numeric <T> >(X1, Y1, Z1, X2, Y2, Z2); Max = new MaxStruct <Numeric <T> >(X1, Y1, Z1, X2, Y2, Z2); }
public BoundingBox(Numeric <T> x1, Numeric <T> y1, Numeric <T> z1, Numeric <T> x2, Numeric <T> y2, Numeric <T> z2) { this.X1 = x1; this.Y1 = y1; this.Z1 = z1; this.X2 = x2; this.Y2 = y2; this.Z2 = z2; Min = new MinStruct <Numeric <T> >(x1, y1, z1, x2, y2, z2); Max = new MaxStruct <Numeric <T> >(x1, y1, z1, x2, y2, z2); }