/// <summary> /// Handles the event of a client reconnecting. /// </summary> public void handleClientReconnected(short clientID) { connectedClients.Add(clientID); //Add client back to list of connected clients if (NetworkIdentity.isServer) { ServerBehaviour.Instance.sendMessage(MessageFactory.createClientReconnectionEventMessage(clientID), clientID, true); } OnClientReconnected.Invoke(clientID); //Notify observers }