public void CarWithNoIssues_DoesNotRequireService() { // Standard non-broken car as defined by default _car = _builder.Build <Car>(); Assert.IsFalse(DemoServiceCallController.RequiresService(_car)); }
public void CarHasBeenMoreThanAllowedNumberOfDaysSinceOilChange_RequiresService() { _car = _builder .For <Car>().Set(x => x.LastOilChange, DateTime.Now.Subtract(TimeSpan.FromDays(DemoServiceCallController.DaysSinceOilChange + 1))) .Build <Car>(); Assert.IsTrue(DemoServiceCallController.RequiresService(_car)); }
public void CarHasGoneFurtherThanAllowedDistanceBetweenOilChanges_RequiresService() { _car = _builder .For <Car>().Set(x => x.DistanceSinceLastOilChange, DemoServiceCallController.DistanceBetweenOilChanges + 1) .Build <Car>(); Assert.IsTrue(DemoServiceCallController.RequiresService(_car)); }
public void CarWithOneFlatTire_RequiresService() { // Only want a single tire to be flat, all 3 other tires should be ok var values = new Queue <bool>(new [] { false, true, false, false }); _car = _builder // Each time a wheel is constructed, the next available value is pop'ed and returned .For <Wheel>().Set(x => x.IsFlat, values.Dequeue) .Build <Car>(); Assert.IsTrue(DemoServiceCallController.RequiresService(_car)); }