public static HandlesColorRestorer Get(Color color) { HandlesColorRestorer restorer; if (HandlesColorRestorer.cached.TryGetValue(color, out restorer) == false) { restorer = new HandlesColorRestorer(color); HandlesColorRestorer.cached.Add(color, restorer); } else { restorer.Set(color); } return(restorer); }
public static bool Switch(Rect position, string label, bool value) { AnimFloat af = null; int id = EditorGUIUtility.GetControlID("NGEditorGUILayout.Switch".GetHashCode(), FocusType.Keyboard, position); bool mouseIn = position.Contains(Event.current.mousePosition); float switchWidth = position.height * 2F; if (switchWidth < position.width) { Rect r2 = position; r2.xMin += switchWidth; Utility.content.text = label; EditorGUI.PrefixLabel(r2, id, Utility.content); position.width = switchWidth; } if (mouseIn == true) { EditorGUIUtility.AddCursorRect(position, MouseCursor.Link); } if (Event.current.type == EventType.MouseMove) { // Need to check, in rare case, a MouseMove can be triggered without any mouseOverWindow. if (EditorWindow.mouseOverWindow != null) { EditorWindow.mouseOverWindow.Repaint(); } } else if (Event.current.type == EventType.MouseDown) { if (mouseIn == true) { value = !value; GUI.changed = true; if (switchAnimations.TryGetValue(id, out af) == true) { if (value == true) { af.target = 1F; } else { af.target = 0F; } } else { af = new AnimFloat(0F, EditorWindow.mouseOverWindow.Repaint); af.speed = NGEditorGUILayout.SwitchAnimationSpeed; switchAnimations.Add(id, af); if (value == true) { af.value = 0F; af.target = 1F; } else { af.value = 1F; af.target = 0F; } } Event.current.Use(); } } float radius = position.height * .5F - 1F; if (radius < 3F) { radius = 3F; } position.xMin += radius + 1F + 4F; position.xMax -= radius + 1F; position.y += radius + 1F; Color color; float xOffset; if (af == null && switchAnimations.TryGetValue(id, out af) == true) { if (af.isAnimating == false) { if (value == false) { color = NGEditorGUILayout.FalseColor; xOffset = 0F; } else { color = NGEditorGUILayout.TrueColor; xOffset = position.width; } switchAnimations.Remove(id); } else { color = Color.Lerp(NGEditorGUILayout.FalseColor, NGEditorGUILayout.TrueColor, af.value); xOffset = Mathf.Lerp(0F, position.width, af.value); } } else { if (value == false) { color = NGEditorGUILayout.FalseColor; xOffset = 0F; } else { color = NGEditorGUILayout.TrueColor; xOffset = position.width; } } using (HandlesColorRestorer.Get(color)) { Handles.BeginGUI(); Handles.DrawSolidDisc(new Vector3(position.x + xOffset, position.y, 0F), new Vector3(0F, 0F, 1F), radius - 2F); Handles.DrawWireArc(new Vector3(position.x, position.y), Vector3.forward, Vector3.up, 180F, radius); Handles.DrawWireArc(new Vector3(position.x + position.width, position.y), Vector3.forward, Vector3.down, 180F, radius); Handles.DrawLine(new Vector3(position.x, position.y + radius), new Vector3(position.x + position.width, position.y + radius)); Handles.DrawLine(new Vector3(position.x, position.y - radius + 1F), new Vector3(position.x + position.width, position.y - radius + 1F)); Handles.EndGUI(); } return(value); }
public static HandlesColorRestorer Get(bool condition, Color color) { return(condition ? HandlesColorRestorer.Get(color) : null); }