/// <summary> /// Returns the layout position of a node v /// </summary> /// <param name="v">The node to return the position for</param> /// <returns></returns> public override Vector3 GetPositionOfNode(NETGen.Core.Vertex v) { if (_vertexPositions.ContainsKey(v)) { return(_vertexPositions[v]); } else { return(new Vector3()); } }
public Vector3 GetPositionFromNode(NETGen.Core.Vertex v) { return(this[v]); }