private void timer1_Tick(object sender, EventArgs e) { double speed = NES_Console.getCPUSpeed(); CPUSpeed.Text = speed.ToString(); chart1.Series["CPU"].Points.AddY(speed); }
private void Load_Click(object sender, EventArgs e) { //NES_ROM.LoadRom(@"F:\roms\thwaite.nes"); NES_Console.LoadRom("./Galaga.nes"); //NES_ROM.LoadRom(@"F:\roms\Dendy\ICE_HOCK.nes"); //NES_ROM.LoadRom(@"F:\roms\Dendy\FCEUX\test.nes"); }
private void timer1_Tick(object sender, EventArgs e) { pictureBox1.Image = NES_Console.getNameTabele(false); BackColor = NES_Console.getUniversalBackgroundColor(); }
private void button1_Click(object sender, EventArgs e) { NES_Console.LoadGame("memory.xml"); }
private void Stop_Click(object sender, EventArgs e) { NES_Console.Stop(); }
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) { NES_Console.Run(); }
public MainForm() { InitializeComponent(); NES_Console.INIT(); }
private void timer1_Tick(object sender, EventArgs e) { pictureBox1.Image = NES_Console.getPatternTable(PN); pictureBox2.Image = NES_Console.getPaletteTable(); BackColor = NES_Console.getUniversalBackgroundColor(); }