コード例 #1
0
 public Error(Message message)
 {
     this.message = message;
     ErrorName = (string)message.Header[FieldCode.ErrorName];
     ReplySerial = (uint)message.Header[FieldCode.ReplySerial];
     //Signature = (Signature)message.Header[FieldCode.Signature];
 }
コード例 #2
0
ファイル: MessageReader.cs プロジェクト: 0x0mar/aircrack-ng
		public MessageReader (Message message) : this (message.Header.Endianness, message.Body)
		{
			if (message == null)
				throw new ArgumentNullException ("message");

			this.message = message;
		}
コード例 #3
0
ファイル: Wrapper.cs プロジェクト: 0x0mar/aircrack-ng
		public MethodCall (Message message)
		{
			this.message = message;
			Path = (ObjectPath)message.Header.Fields[FieldCode.Path];
			if (message.Header.Fields.ContainsKey (FieldCode.Interface))
				Interface = (string)message.Header.Fields[FieldCode.Interface];
			Member = (string)message.Header.Fields[FieldCode.Member];
			Destination = (string)message.Header.Fields[FieldCode.Destination];
			//TODO: filled by the bus so reliable, but not the case for p2p
			//so we make it optional here, but this needs some more thought
			if (message.Header.Fields.ContainsKey (FieldCode.Sender))
				Sender = (string)message.Header.Fields[FieldCode.Sender];
#if PROTO_REPLY_SIGNATURE
			//TODO: note that an empty ReplySignature should really be treated differently to the field not existing!
			if (message.Header.Fields.ContainsKey (FieldCode.ReplySignature))
				ReplySignature = (Signature)message.Header.Fields[FieldCode.ReplySignature];
			else
				ReplySignature = Signature.Empty;
#endif
			//Signature = (Signature)message.Header.Fields[FieldCode.Signature];
			//use the wrapper in Message because it checks for emptiness
			Signature = message.Signature;
		}
コード例 #4
0
        internal uint SendReal(Message msg)
        {
            if (!isConnected)
                return 0;

            try {
                return base.Send (msg);
            } catch {
                //} catch (System.IO.IOException) {
                isConnected = false;
                Server.SBus.RemoveConnection (this);
            }
            return 0;
        }
コード例 #5
0
        internal override uint Send(Message msg)
        {
            if (!isConnected)
                return 0;

            /*
            if (msg.Header.MessageType == NDesk.DBus.MessageType.Signal) {
                Signal signal = new Signal (msg);
                if (signal.Member == "NameAcquired" || signal.Member == "NameLost") {
                    string dest = (string)msg.Header[FieldCode.Destination];
                    if (dest != UniqueName)
                        return 0;
                }
            }
            */

            if (msg.Header.MessageType != NDesk.DBus.MessageType.MethodReturn) {
                msg.Header[FieldCode.Sender] = ServerBus.DBusBusName;
            }

            if (UniqueName != null)
                msg.Header[FieldCode.Destination] = UniqueName;

            if (shouldDump) {
                MessageDumper.WriteComment ("Sending:", Console.Out);
                MessageDumper.WriteMessage (msg, Console.Out);
            }

            //return base.Send (msg);
            return SendReal (msg);
        }
コード例 #6
0
        internal override void HandleMessage(Message msg)
        {
            if (!isConnected)
                return;

            if (msg == null) {
                Console.Error.WriteLine ("Disconnected!");
                isConnected = false;
                //Server.Bus.RemoveConnection (this);
                //ServerBus sbus = Unregister (new ObjectPath ("/org/freedesktop/DBus")) as ServerBus;

                /*
                ServerBus sbus = Unregister (new ObjectPath ("/org/freedesktop/DBus")) as ServerBus;
                Register (new ObjectPath ("/org/freedesktop/DBus"), sbus);
                sbus.RemoveConnection (this);
                */

                Server.SBus.RemoveConnection (this);

                //Server.ConnectionLost (this);
                return;
            }

            Server.CurrentMessageConnection = this;
            Server.CurrentMessage = msg;

            try {
                if (shouldDump) {
                    MessageDumper.WriteComment ("Handling:", Console.Out);
                    MessageDumper.WriteMessage (msg, Console.Out);
                }

                if (UniqueName != null)
                    msg.Header[FieldCode.Sender] = UniqueName;

                object fieldValue = msg.Header[FieldCode.Destination];
                if (fieldValue != null) {
                    if ((string)fieldValue == ServerBus.DBusBusName) {

                        // Workaround for our daemon only listening on a single path
                        if (msg.Header.MessageType == NDesk.DBus.MessageType.MethodCall)
                            msg.Header[FieldCode.Path] = ServerBus.Path;

                        base.HandleMessage (msg);
                        //return;
                    }
                }
                //base.HandleMessage (msg);

                Server.SBus.HandleMessage (msg);
            } finally {
                Server.CurrentMessageConnection = null;
                Server.CurrentMessage = null;
            }
        }
コード例 #7
0
        internal void HandleMessage(Message msg)
        {
            if (msg == null)
                return;

            //List<Connection> recipients = new List<Connection> ();
            HashSet<Connection> recipients = new HashSet<Connection> ();
            //HashSet<Connection> recipientsAll = new HashSet<Connection> (Connections);

            object fieldValue = msg.Header[FieldCode.Destination];
            if (fieldValue != null) {
                string destination = (string)fieldValue;
                Connection destConn;
                if (Names.TryGetValue (destination, out destConn))
                    recipients.Add (destConn);
                else if (destination != DBusBusName && !destination.StartsWith (":") && (msg.Header.Flags & HeaderFlag.NoAutoStart) != HeaderFlag.NoAutoStart) {
                    // Attempt activation
                    StartProcessNamed (destination);
                    //Thread.Sleep (5000);
                    // TODO: Route the message to the newly activated service!
                    activationMessages[destination] = msg;
                    //if (Names.TryGetValue (destination, out destConn))
                    //	recipients.Add (destConn);
                    //else
                    //	Console.Error.WriteLine ("Couldn't route message to activated service");
                } else if (destination != DBusBusName) {
                    // Send an error when there's no hope of getting the requested reply
                    if (msg.ReplyExpected) {
                        // Error org.freedesktop.DBus.Error.ServiceUnknown: The name {0} was not provided by any .service files
                        Message rmsg = MessageHelper.CreateUnknownMethodError (new MethodCall (msg));
                        if (rmsg != null) {
                            //Caller.Send (rmsg);
                            Caller.SendReal (rmsg);
                            return;
                        }
                    }

                }
            }

            HashSet<Connection> recipientsMatchingHeader = new HashSet<Connection> ();

            HashSet<ArgMatchTest> a = new HashSet<ArgMatchTest> ();
            foreach (KeyValuePair<MatchRule, List<Connection>> pair in Rules) {
                if (recipients.IsSupersetOf (pair.Value))
                    continue;
                if (pair.Key.MatchesHeader (msg)) {
                    a.UnionWith (pair.Key.Args);
                    recipientsMatchingHeader.UnionWith (pair.Value);
                }
            }

            MatchRule.Test (a, msg);

            foreach (KeyValuePair<MatchRule, List<Connection>> pair in Rules) {
                if (recipients.IsSupersetOf (pair.Value))
                    continue;
                if (!recipientsMatchingHeader.IsSupersetOf (pair.Value))
                    continue;
                if (a.IsSupersetOf (pair.Key.Args))
                    recipients.UnionWith (pair.Value);
            }

            foreach (Connection conn in recipients) {
                // TODO: rewrite/don't header fields
                //conn.Send (msg);
                // TODO: Zero the Serial or not?
                //msg.Header.Serial = 0;
                ((ServerConnection)conn).SendReal (msg);
            }
        }
コード例 #8
0
 public static void WriteMessage(Message msg, TextWriter w)
 {
     w.WriteLine ("# Message");
     w.WriteLine ("# Header");
     MessageDumper.WriteBlock (msg.GetHeaderData (), w);
     w.WriteLine ("# Body");
     MessageDumper.WriteBlock (msg.Body, w);
     w.WriteLine ();
     w.Flush ();
 }
コード例 #9
0
		public static object[] GetDynamicValues (Message msg, Type[] types)
		{
			//TODO: this validation check should provide better information, eg. message dump or a stack trace
			if (Protocol.Verbose) {
				if (Signature.GetSig (types) != msg.Signature)
					Console.Error.WriteLine ("Warning: The signature of the message does not match that of the handler");
			}

			object[] vals = new object[types.Length];

			if (msg.Body != null) {
				MessageReader reader = new MessageReader (msg);

				for (int i = 0 ; i != types.Length ; i++) {
					object arg;
					reader.GetValue (types[i], out arg);
					vals[i] = arg;
				}
			}

			return vals;
		}
コード例 #10
0
		//GetDynamicValues() should probably use yield eventually

		public static object[] GetDynamicValues (Message msg, ParameterInfo[] parms)
		{
			//TODO: consider out parameters

			Type[] types = new Type[parms.Length];
			for (int i = 0 ; i != parms.Length ; i++)
				types[i] = parms[i].ParameterType;

			return MessageHelper.GetDynamicValues (msg, types);
		}
コード例 #11
0
        public bool MatchesHeader(Message msg)
        {
            if (MessageType != null)
                if (msg.Header.MessageType != MessageType)
                    return false;

            foreach (KeyValuePair<FieldCode,MatchTest> pair in Fields) {
                object value;
                if (!msg.Header.Fields.TryGetValue ((byte)pair.Key, out value))
                    return false;
                if (!pair.Value.Value.Equals (value))
                    return false;
            }

            return true;
        }
コード例 #12
0
        public static void Test(HashSet<ArgMatchTest> a, Message msg)
        {
            List<Signature> sigs = new List<Signature> ();
            sigs.AddRange (msg.Signature.GetParts ());

            if (sigs.Count == 0) {
                a.Clear ();
                return;
            }

            a.RemoveWhere ( delegate (ArgMatchTest t) { return t.ArgNum >= sigs.Count || t.Signature != sigs[t.ArgNum]; } );

            // Sorting the list here is not ideal
            List<ArgMatchTest> tests = new List<ArgMatchTest> (a);
            tests.Sort ( delegate (ArgMatchTest aa, ArgMatchTest bb) { return aa.ArgNum - bb.ArgNum; } );

            if (tests.Count == 0) {
                a.Clear ();
                return;
            }

            MessageReader reader = new MessageReader (msg);

            int argNum = 0;
            foreach (ArgMatchTest test in tests) {
                if (argNum > test.ArgNum) {
                    // This test cannot pass because a previous test already did.
                    // So we already know it will fail without even trying.
                    // This logic will need to be changed to support wildcards.
                    a.Remove (test);
                    continue;
                }

                while (argNum != test.ArgNum) {
                    Signature sig = sigs[argNum];
                    if (!reader.StepOver (sig))
                        throw new Exception ();
                    argNum++;
                }

                // TODO: Avoid re-reading values
                int savedPos = reader.pos;
                if (!reader.ReadValue (test.Signature[0]).Equals (test.Value)) {
                    a.Remove (test);
                    reader.pos = savedPos;
                    continue;
                }

                argNum++;
            }
        }
コード例 #13
0
 public Signal(Message message)
 {
     this.message = message;
     Path = (ObjectPath)message.Header[FieldCode.Path];
     Interface = (string)message.Header[FieldCode.Interface];
     Member = (string)message.Header[FieldCode.Member];
     Sender = (string)message.Header[FieldCode.Sender];
 }
コード例 #14
0
		//this is useful as a Predicate<Message> delegate
		public bool Matches (Message msg)
		{
			if (MessageType != null)
				if (msg.Header.MessageType != MessageType)
					return false;

			object value;

			if (Interface != null)
				if (msg.Header.Fields.TryGetValue (FieldCode.Interface, out value))
					if ((string)value != Interface)
						return false;

			if (Member != null)
				if (msg.Header.Fields.TryGetValue (FieldCode.Member, out value))
					if ((string)value != Member)
						return false;

			if (Path != null)
				if (msg.Header.Fields.TryGetValue (FieldCode.Path, out value))
					//if ((ObjectPath)value != Path)
					if (((ObjectPath)value).Value != Path.Value)
						return false;

			if (Sender != null)
				if (msg.Header.Fields.TryGetValue (FieldCode.Sender, out value))
					if ((string)value != Sender)
						return false;

			if (Destination != null)
				if (msg.Header.Fields.TryGetValue (FieldCode.Destination, out value))
					if ((string)value != Destination)
						return false;
			
			//FIXME: do args

			return true;
		}
コード例 #15
0
ファイル: Mapper.cs プロジェクト: 0x0mar/aircrack-ng
		public static object[] GetDynamicValues (Message msg, ParameterInfo[] parms)
		{
			//TODO: this validation check should provide better information, eg. message dump or a stack trace, or at least the interface/member
			/*
			if (Protocol.Verbose) {
				Signature expected = Signature.GetSig (types);
				Signature actual = msg.Signature;
				if (actual != expected)
					Console.Error.WriteLine ("Warning: The signature of the message does not match that of the handler: " + "Expected '" + expected + "', got '" + actual + "'");
			}
			*/

			object[] vals = new object[parms.Length];

			if (msg.Body != null) {
				MessageReader reader = new MessageReader (msg);
				foreach (ParameterInfo parm in parms) {
					if (parm.IsOut)
						continue;

					vals[parm.Position] = reader.ReadValue (parm.ParameterType);
				}
			}

			return vals;
		}
コード例 #16
0
ファイル: Wrapper.cs プロジェクト: 0x0mar/aircrack-ng
		public Signal (Message message)
		{
			this.message = message;
			Path = (ObjectPath)message.Header.Fields[FieldCode.Path];
			Interface = (string)message.Header.Fields[FieldCode.Interface];
			Member = (string)message.Header.Fields[FieldCode.Member];
			if (message.Header.Fields.ContainsKey (FieldCode.Sender))
				Sender = (string)message.Header.Fields[FieldCode.Sender];
		}
コード例 #17
0
ファイル: Mapper.cs プロジェクト: 0x0mar/aircrack-ng
		public static object[] GetDynamicValues (Message msg, Type[] types)
		{
			//TODO: this validation check should provide better information, eg. message dump or a stack trace, or at least the interface/member
			if (Protocol.Verbose) {
				Signature expected = Signature.GetSig (types);
				Signature actual = msg.Signature;
				if (actual != expected)
					Console.Error.WriteLine ("Warning: The signature of the message does not match that of the handler: " + "Expected '" + expected + "', got '" + actual + "'");
			}

			object[] vals = new object[types.Length];

			if (msg.Body != null) {
				MessageReader reader = new MessageReader (msg);

				for (int i = 0 ; i != types.Length ; i++)
					vals[i] = reader.ReadValue (types[i]);
			}

			return vals;
		}
コード例 #18
0
ファイル: Wrapper.cs プロジェクト: 0x0mar/aircrack-ng
		public MethodReturn (Message message)
		{
			this.message = message;
			ReplySerial = (uint)message.Header.Fields[FieldCode.ReplySerial];
		}
コード例 #19
0
        public static Message ReadMessage(TextReader r)
        {
            byte[] header = MessageDumper.ReadBlock (r);

            if (header == null)
                return null;

            byte[] body = MessageDumper.ReadBlock (r);

            Message msg = new Message ();
            msg.SetHeaderData (header);
            msg.Body = body;

            return msg;
        }