public override bool Equals(object obj) { if (obj == null || GetType() != obj.GetType()) { return(false); } UnaryFunction other = (UnaryFunction)obj; return(operand.Equals(other.operand)); }
private void VisitUnaryFunction(UnaryFunction function) { int step = symbolStack.Peek().step; switch (step) { case 0: symbolStack.Push(new SymbolProgress(function.operand)); break; case 1: symbolStack.Pop(); VisitTop(); break; } }