コード例 #1
0
ファイル: Chunk.cs プロジェクト: andywhite37/NCraft
 public void LoadFromTag(CompoundTag tag)
 {
     Id = tag.GetString(ID);
     X = tag.GetInt(X_NAME);
     Y = tag.GetInt(Y_NAME);
     Z = tag.GetInt(Z_NAME);
 }
コード例 #2
0
ファイル: Level.cs プロジェクト: andywhite37/NCraft
 public void LoadFromTag(CompoundTag tag)
 {
     Time = tag.GetLong(TIME);
     LastPlayed = tag.GetLong(LAST_PLAYED);
     Player = new Player(tag.GetCompoundTag(Player.PLAYER));
     SpawnX = tag.GetInt(SPAWN_X);
     SpawnY = tag.GetInt(SPAWN_Y);
     SpawnZ = tag.GetInt(SPAWN_Z);
     SizeOnDisk = tag.GetLong(SIZE_ON_DISK);
     RandomSeed = tag.GetLong(RANDOM_SEED);
 }
コード例 #3
0
ファイル: Chunk.cs プロジェクト: andywhite37/NCraft
 public void LoadFromTag(CompoundTag tag)
 {
     Blocks = new Blocks(tag.GetByteArrayTag(Blocks.BLOCKS));
     Data = new Data(tag.GetByteArrayTag(Data.DATA));
     SkyLight = new SkyLight(tag.GetByteArrayTag(SkyLight.SKY_LIGHT));
     BlockLight = new BlockLight(tag.GetByteArrayTag(BlockLight.BLOCK_LIGHT));
     HeightMap = new HeightMap(tag.GetByteArrayTag(HeightMap.HEIGHT_MAP));
     Entities = new Entities(tag.GetListTag(Entities.ENTITIES));
     TileEntities = new TileEntities(tag.GetListTag(TileEntities.TILE_ENTITIES));
     LastUpdate = tag.GetLong(LAST_UPDATE);
     XPos = tag.GetInt(X_POS);
     ZPos = tag.GetInt(Z_POS);
     TerrainPopulated = tag.GetByte(TERRAIN_POPULATED);
 }
コード例 #4
0
ファイル: Level.cs プロジェクト: andywhite37/NCraft
 public void LoadFromTag(CompoundTag tag)
 {
     Motion = new Motion(tag.GetListTag(Motion.MOTION));
     OnGround = tag.GetByte(ON_GROUND);
     HurtTime = tag.GetShort(HURT_TIME);
     Health = tag.GetShort(HEALTH);
     Dimension = tag.GetInt(DIMENSION);
     Air = tag.GetShort(AIR);
     Inventory = new Inventory(tag.GetListTag(Inventory.INVENTORY));
     Pos = new Pos(tag.GetListTag(Pos.POS));
     AttackTime = tag.GetShort(ATTACK_TIME);
     Fire = tag.GetShort(FIRE);
     FallDistance = tag.GetFloat(FALL_DISTANCE);
     Rotation = new Rotation(tag.GetListTag(Rotation.ROTATION));
     Score = tag.GetInt(SCORE);
     DeathTime = tag.GetShort(DEATH_TIME);
 }