public S_Brain(S_Brain Parent1, S_Brain Parent2) { Neurons = new S_Neuron[Parent1.Neurons.Length][]; Neurons[0] = new S_Neuron[Parent1.Neurons[0].Length]; for (int i = 0; i < Neurons[0].Length; i++) { Neurons[0][i] = new S_Neuron(RandomParent(Parent1, Parent2).Neurons[0][i]); } for (int layer = 0; layer < Parent1.Neurons.Length - 2; layer++) { Neurons[layer + 1] = new S_Neuron[Parent1.Neurons[layer + 1].Length]; for (int i = 0; i < Parent1.Neurons[layer + 1].Length; i++) { Neurons[layer + 1][i] = new S_Neuron(RandomParent(Parent1, Parent2).Neurons[layer + 1][i]); } } Neurons[Parent1.Neurons.Length - 1] = new S_Neuron[Parent1.Neurons[Parent1.Neurons.Length - 1].Length]; for (int i = 0; i < Parent1.Neurons[Parent1.Neurons.Length - 1].Length; i++) { Neurons[Parent1.Neurons.Length - 1][i] = new S_Neuron(RandomParent(Parent1, Parent2).Neurons[Parent1.Neurons.Length - 1][i]); } M_NeuronID = Parent1.M_NeuronID; for (int layer = 0; layer < Neurons.Length; layer++) { for (int i = 0; i < Neurons[layer].Length; i++) { Neurons[layer][i].CloneConnections(this, RandomParent(Parent1, Parent2).Neurons[layer][i]); } } }
public S_Brain(S_Brain clone) { Neurons = new S_Neuron[clone.Neurons.Length][]; Neurons[0] = new S_Neuron[clone.Neurons[0].Length]; for (int i = 0; i < Neurons[0].Length; i++) { Neurons[0][i] = new S_Neuron(clone.Neurons[0][i]); } for (int layer = 0; layer < clone.Neurons.Length - 2; layer++) { Neurons[layer + 1] = new S_Neuron[clone.Neurons[layer + 1].Length]; for (int i = 0; i < clone.Neurons[layer + 1].Length; i++) { Neurons[layer + 1][i] = new S_Neuron(clone.Neurons[layer + 1][i]); } } Neurons[clone.Neurons.Length - 1] = new S_Neuron[clone.Neurons[clone.Neurons.Length - 1].Length]; for (int i = 0; i < clone.Neurons[clone.Neurons.Length - 1].Length; i++) { Neurons[clone.Neurons.Length - 1][i] = new S_Neuron(clone.Neurons[clone.Neurons.Length - 1][i]); } M_NeuronID = clone.M_NeuronID; for (int layer = 0; layer < Neurons.Length; layer++) { for (int i = 0; i < Neurons[layer].Length; i++) { Neurons[layer][i].CloneConnections(this, clone.Neurons[layer][i]); } } }
public S_Brain RandomParent(S_Brain Parent1, S_Brain Parent2) { if (GlobalRandom.random.Next(500) % 2 == 0) { return(Parent1); } return(Parent2); }
public void CloneConnections(S_Brain brain, S_Neuron cloneme) { connections = new List <S_Connection>(cloneme.connections.Count); foreach (S_Connection c in cloneme.connections) { connections.Add(new S_Connection(brain.getNeuron(c.target.Neuron_Id), c.Weight)); } }