public override object Clone() { var behavior = new SPVBehavior(_Builder); behavior._Blocks = _Blocks; behavior._Transactions = _Transactions; return(behavior); }
public override object Clone() { var behavior = new SPVBehavior(_Builder); behavior._Blocks = _Blocks; behavior._Transactions = _Transactions; behavior._ReceivedTransactions = _ReceivedTransactions; behavior.Nodes = Nodes; return behavior; }