Bounce() public method

public Bounce ( int millisDown ) : void
millisDown int
return void
コード例 #1
0
        public void TestSubDelTaskCountReconnect()
        {
            bool           disconnected = false;
            AutoResetEvent reconnectEv  = new AutoResetEvent(false);

            var opts = utils.DefaultTestOptions;

            opts.SubscriberDeliveryTaskCount = 2;
            opts.DisconnectedEventHandler    = (obj, args) => { disconnected = true; };
            opts.ReconnectedEventHandler     = (obj, args) => { reconnectEv.Set(); };

            using (var server = new NATSServer())
            {
                using (IConnection c = new ConnectionFactory().CreateConnection(opts))
                {
                    long           received = 0;
                    int            max      = 10;
                    AutoResetEvent ev       = new AutoResetEvent(false);

                    using (var s = c.SubscribeAsync("foo", (obj, args) =>
                    {
                        received++;
                        if (received == max)
                        {
                            ev.Set();
                        }
                    }))
                    {
                        for (int i = 0; i < max / 2; i++)
                        {
                            c.Publish("foo", null);
                        }
                        c.Flush();

                        // bounce the server, we should reconnect, then
                        // be able to receive messages.
                        server.Bounce(100);

                        Assert.True(reconnectEv.WaitOne(20000));
                        Assert.True(disconnected);

                        for (int i = 0; i < max / 2; i++)
                        {
                            c.Publish("foo", null);
                        }
                        c.Flush();

                        Assert.True(ev.WaitOne(10000));
                        Assert.True(received == max);
                    }
                }
            }
        }
コード例 #2
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        public void TestInfineReconnect()
        {
            var reconnectEv = new AutoResetEvent(false);
            var closedEv    = new AutoResetEvent(false);

            var opts = ConnectionFactory.GetDefaultOptions();

            opts.Timeout                 = 500;
            opts.ReconnectWait           = 10;
            opts.ReconnectedEventHandler = (obj, args) =>
            {
                reconnectEv.Set();
            };
            opts.ClosedEventHandler = (obj, args) =>
            {
                closedEv.Set();
            };

            using (var s = new NATSServer())
            {
                // first test a reconnect failure...
                opts.MaxReconnect = 1;
                using (var c = new ConnectionFactory().CreateConnection(opts))
                {
                    // we should just close - our one reconnect attempt failed.
                    s.Bounce(opts.Timeout * (opts.MaxReconnect + 1) + 500);

                    // we are closed, and not reconnected.
                    Assert.True(closedEv.WaitOne(10000));
                    Assert.False(reconnectEv.WaitOne(100));
                }
            }

            closedEv.Reset();
            reconnectEv.Reset();

            using (var s = new NATSServer())
            {
                // reconnect forever...
                opts.MaxReconnect = Options.ReconnectForever;
                using (var c = new ConnectionFactory().CreateConnection(opts))
                {
                    // with a timeout of 10ms, and a reconnectWait of 10 ms, we should have many
                    // reconnect attempts.
                    s.Bounce(20000);

                    // Assert that we reconnected and are not closed.
                    Assert.True(reconnectEv.WaitOne(10000));
                    Assert.False(closedEv.WaitOne(100));
                }
            }
        }
コード例 #3
0
ファイル: UnitTestReconnect.cs プロジェクト: CycoPH/nats.net
        public void TestPublishErrorsDuringReconnect()
        {
            AutoResetEvent connectedEv = new AutoResetEvent(false);

            using (var server = new NATSServer())
            {
                Task t = Task.Factory.StartNew(() =>
                {
                    connectedEv.WaitOne(10000);

                    Random r = new Random();

                    // increase this count for a longer running test.
                    for (int i = 0; i < 10; i++)
                    {
                        server.Bounce(r.Next(500));
                    }
                },
                                               CancellationToken.None,
                                               TaskCreationOptions.LongRunning | TaskCreationOptions.DenyChildAttach,
                                               TaskScheduler.Default);

                byte[] payload = Encoding.UTF8.GetBytes("hello");
                using (var c = utils.DefaultTestConnection)
                {
                    connectedEv.Set();

                    while (t.IsCompleted == false)
                    {
                        try
                        {
                            c.Publish("foo", payload);
                        }
                        catch (Exception e)
                        {
                            Assert.IsNotType <NATSConnectionClosedException>(e);
                            Assert.False(c.IsClosed());
                        }
                    }
                }
            }
        }
コード例 #4
0
ファイル: UnitTestConn.cs プロジェクト: rbnkndsn/csharp-nats
        public void TestServerStopDisconnectedHandler()
        {
            using (var s = new NATSServer())
            {
                AutoResetEvent ev = new AutoResetEvent(false);

                Options o = utils.DefaultTestOptions;
                o.AllowReconnect            = false;
                o.DisconnectedEventHandler += (sender, args) =>
                {
                    ev.Set();
                };

                IConnection c = new ConnectionFactory().CreateConnection(o);
                s.Bounce(1000);

                Assert.True(ev.WaitOne(10000));

                c.Close();
            }
        }
コード例 #5
0
ファイル: UnitTestConn.cs プロジェクト: rbnkndsn/csharp-nats
        //[Fact]
        // This test works locally, but fails in AppVeyor some of the time
        // TODO:  Work to identify why this happens...
        private void TestCallbacksOrder()
        {
            bool firstDisconnect = true;

            long orig = DateTime.Now.Ticks;

            long dtime1 = orig;
            long dtime2 = orig;
            long rtime  = orig;
            long atime1 = orig;
            long atime2 = orig;
            long ctime  = orig;

            AutoResetEvent reconnected = new AutoResetEvent(false);
            AutoResetEvent closed      = new AutoResetEvent(false);
            AutoResetEvent asyncErr1   = new AutoResetEvent(false);
            AutoResetEvent asyncErr2   = new AutoResetEvent(false);
            AutoResetEvent recvCh      = new AutoResetEvent(false);
            AutoResetEvent recvCh1     = new AutoResetEvent(false);
            AutoResetEvent recvCh2     = new AutoResetEvent(false);

            using (NATSServer s = utils.CreateServerWithConfig("auth_1222.conf"),
                   def = new NATSServer())
            {
                Options o = utils.DefaultTestOptions;

                o.DisconnectedEventHandler += (sender, args) =>
                {
                    Thread.Sleep(100);
                    if (firstDisconnect)
                    {
                        firstDisconnect = false;
                        dtime1          = DateTime.Now.Ticks;
                    }
                    else
                    {
                        dtime2 = DateTime.Now.Ticks;
                    }
                };

                o.ReconnectedEventHandler += (sender, args) =>
                {
                    Thread.Sleep(100);
                    rtime = DateTime.Now.Ticks;
                    reconnected.Set();
                };

                o.AsyncErrorEventHandler += (sender, args) =>
                {
                    Thread.Sleep(100);
                    if (args.Subscription.Subject.Equals("foo"))
                    {
                        atime1 = DateTime.Now.Ticks;
                        asyncErr1.Set();
                    }
                    else
                    {
                        atime2 = DateTime.Now.Ticks;
                        asyncErr2.Set();
                    }
                };

                o.ClosedEventHandler += (sender, args) =>
                {
                    ctime = DateTime.Now.Ticks;
                    closed.Set();
                };

                o.ReconnectWait    = 500;
                o.NoRandomize      = true;
                o.Servers          = new string[] { "nats://localhost:4222", "nats://localhost:1222" };
                o.SubChannelLength = 1;

                using (IConnection nc = new ConnectionFactory().CreateConnection(o),
                       ncp = utils.DefaultTestConnection)
                {
                    // On hosted environments, some threads/tasks can start before others
                    // due to resource constraints.  Allow time to start.
                    Thread.Sleep(1000);

                    def.Bounce(1000);

                    Thread.Sleep(1000);

                    Assert.True(reconnected.WaitOne(3000));

                    object asyncLock = new object();
                    EventHandler <MsgHandlerEventArgs> eh = (sender, args) =>
                    {
                        lock (asyncLock)
                        {
                            recvCh.Set();
                            if (args.Message.Subject.Equals("foo"))
                            {
                                recvCh1.Set();
                            }
                            else
                            {
                                recvCh2.Set();
                            }
                        }
                    };

                    IAsyncSubscription sub1 = nc.SubscribeAsync("foo", eh);
                    IAsyncSubscription sub2 = nc.SubscribeAsync("bar", eh);
                    nc.Flush();

                    ncp.Publish("foo", System.Text.Encoding.UTF8.GetBytes("hello"));
                    ncp.Publish("bar", System.Text.Encoding.UTF8.GetBytes("hello"));
                    ncp.Flush();

                    recvCh.WaitOne(3000);

                    for (int i = 0; i < 3; i++)
                    {
                        ncp.Publish("foo", System.Text.Encoding.UTF8.GetBytes("hello"));
                        ncp.Publish("bar", System.Text.Encoding.UTF8.GetBytes("hello"));
                    }

                    ncp.Flush();

                    Assert.True(asyncErr1.WaitOne(3000));
                    Assert.True(asyncErr2.WaitOne(3000));

                    def.Shutdown();

                    Thread.Sleep(1000);
                    closed.Reset();
                    nc.Close();

                    Assert.True(closed.WaitOne(3000));
                }


                if (dtime1 == orig || dtime2 == orig || rtime == orig ||
                    atime1 == orig || atime2 == orig || ctime == orig)
                {
                    Console.WriteLine("Error = callback didn't fire: {0}\n{1}\n{2}\n{3}\n{4}\n{5}\n",
                                      dtime1, dtime2, rtime, atime1, atime2, ctime);
                    throw new Exception("Callback didn't fire.");
                }

                if (rtime < dtime1 || dtime2 < rtime || ctime < atime2)
                {
                    Console.WriteLine("Wrong callback order:\n" +
                                      "dtime1: {0}\n" +
                                      "rtime:  {1}\n" +
                                      "atime1: {2}\n" +
                                      "atime2: {3}\n" +
                                      "dtime2: {4}\n" +
                                      "ctime:  {5}\n",
                                      dtime1, rtime, atime1, atime2, dtime2, ctime);
                    throw new Exception("Invalid callback order.");
                }
            }
        }
コード例 #6
0
ファイル: UnitTestSub.cs プロジェクト: nats-io/csnats
        public void TestSubDelTaskCountReconnect()
        {
            bool disconnected = false;
            AutoResetEvent reconnectEv = new AutoResetEvent(false);

            var opts = utils.DefaultTestOptions;
            opts.SubscriberDeliveryTaskCount = 2;
            opts.DisconnectedEventHandler = (obj, args) => { disconnected = true;};
            opts.ReconnectedEventHandler = (obj, args) => { reconnectEv.Set(); };

            using (var server = new NATSServer())
            {
                using (IConnection c = new ConnectionFactory().CreateConnection(opts))
                {
                    long received = 0;
                    int max = 10;
                    AutoResetEvent ev = new AutoResetEvent(false);

                    using (var s = c.SubscribeAsync("foo", (obj, args) =>
                    {
                        received++;
                        if (received == max)
                            ev.Set();
                    }))
                    {
                        for (int i = 0; i < max / 2; i++)
                        {
                            c.Publish("foo", null);
                        }
                        c.Flush();

                        // bounce the server, we should reconnect, then
                        // be able to receive messages.
                        server.Bounce(100);

                        Assert.True(reconnectEv.WaitOne(20000));
                        Assert.True(disconnected);

                        for (int i = 0; i < max / 2; i++)
                        {
                            c.Publish("foo", null);
                        }
                        c.Flush();

                        Assert.True(ev.WaitOne(10000));
                        Assert.True(received == max);
                    }
                }
            }
        }
コード例 #7
0
ファイル: UnitTestReconnect.cs プロジェクト: nats-io/csnats
        public void TestPublishErrorsDuringReconnect()
        {
            AutoResetEvent connectedEv = new AutoResetEvent(false);
            using (var server = new NATSServer())
            {

                Task t = new Task(() =>
                {
                    connectedEv.WaitOne(10000);

                    Random r = new Random();

                    // increase this count for a longer running test.
                    for (int i = 0; i < 10; i++)
                    {
                        server.Bounce(r.Next(500));
                    }
                }, TaskCreationOptions.LongRunning);
                t.Start();

                byte[] payload = Encoding.UTF8.GetBytes("hello");
                using (var c = utils.DefaultTestConnection)
                {
                    connectedEv.Set();

                    while (t.IsCompleted == false)
                    {
                        try
                        {
                            c.Publish("foo", payload);
                        }
                        catch (Exception e)
                        {
                            Assert.IsNotType<NATSConnectionClosedException>(e);
                            Assert.False(c.IsClosed());
                        }
                    }
                }
            }
        }