コード例 #1
0
ファイル: CueList.cs プロジェクト: aljordan/NAJAudio
        /// <summary>
        /// Checks if the cue and list chunks exist and if so, creates a cue list
        /// </summary>
        internal static CueList FromChunks(WaveFileReader reader)
        {
            CueList cueList = null;

            byte[] cueChunkData  = null;
            byte[] listChunkData = null;

            foreach (RiffChunk chunk in reader.ExtraChunks)
            {
                if (chunk.IdentifierAsString.ToLower() == "cue ")
                {
                    cueChunkData = reader.GetChunkData(chunk);
                }
                else if (chunk.IdentifierAsString.ToLower() == "list")
                {
                    listChunkData = reader.GetChunkData(chunk);
                }
            }
            if (cueChunkData != null && listChunkData != null)
            {
                cueList = new CueList(cueChunkData, listChunkData);
            }
            return(cueList);
        }
コード例 #2
0
ファイル: CueList.cs プロジェクト: aljordan/NAJAudio
        /// <summary>
        /// Checks if the cue and list chunks exist and if so, creates a cue list
        /// </summary>
        internal static CueList FromChunks(WaveFileReader reader)
        {
            CueList cueList = null;
            byte[] cueChunkData = null;
            byte[] listChunkData = null;

            foreach (RiffChunk chunk in reader.ExtraChunks)
            {
                if (chunk.IdentifierAsString.ToLower() == "cue ")
                {
                    cueChunkData = reader.GetChunkData(chunk);
                }
                else if (chunk.IdentifierAsString.ToLower() == "list")
                {
                    listChunkData = reader.GetChunkData(chunk);
                }
            }
            if (cueChunkData != null && listChunkData != null)
            {
                cueList = new CueList(cueChunkData, listChunkData);
            }
            return cueList;
        }