コード例 #1
0
ファイル: Math.cs プロジェクト: VuWall/VuWall-Motion
 public static Vector3F FromQuaternion(QuaternionF q)
 {
     var pitch = QuaternionF.Pitch(q);
     var roll = QuaternionF.Roll(q);
     var yaw = QuaternionF.Yaw(q);
     return new Vector3F(pitch, roll, yaw);
 }
コード例 #2
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        /// <summary>
        /// Initializes a new instance of the <see cref="OrientationDataEventArgs" /> class.
        /// </summary>
        /// <param name="myo">The Myo that raised the event. Cannot be <c>null</c>.</param>
        /// <param name="timestamp">The timestamp of the event.</param>
        /// <param name="orientationData">The orientation.</param>
        /// <param name="roll">The roll.</param>
        /// <param name="pitch">The pitch.</param>
        /// <param name="yaw">The yaw.</param>
        /// <exception cref="System.ArgumentNullException">
        /// The exception that is thrown when <paramref name="myo"/> is <c>null</c>.
        /// </exception>
        public OrientationDataEventArgs(IMyo myo, DateTime timestamp, QuaternionF orientationData, double roll, double pitch, double yaw)
            : base(myo, timestamp)
        {
            Contract.Requires<ArgumentNullException>(myo != null, "myo");
            Contract.Requires<ArgumentNullException>(orientationData != null, "orientationData");

            this.Orientation = orientationData;
            this.Roll = roll;
            this.Pitch = pitch;
            this.Yaw = yaw;
        }
コード例 #3
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ファイル: Dummy.cs プロジェクト: VuWall/VuWall-Motion
 public void QuickTest()
 {
     QuaternionF thing = new QuaternionF(0, 1, 2, 3);
     Expect(thing.X, Is.EqualTo(0));
 }
コード例 #4
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 public void MoveLeft()
 {
     QuaternionF thing = new QuaternionF(0, 1, 2, 3);
     Expect(thing.X, Is.EqualTo(0));
 }
コード例 #5
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ファイル: Quaternion.cs プロジェクト: rafme/MyoSharp
        public static Vector3F operator *(QuaternionF quat, Vector3F vec)
        {
            Contract.Requires<ArgumentNullException>(quat != null, "quat");
            Contract.Requires<ArgumentNullException>(vec != null, "vec");
            Contract.Ensures(Contract.Result<Vector3F>() != null);

            var qvec = new QuaternionF(vec.X, vec.Y, vec.Z, 0);
            var result = quat * qvec * quat.Conjugate();
            return new Vector3F(result.X, result.Y, result.Z);
        }
コード例 #6
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ファイル: Quaternion.cs プロジェクト: rafme/MyoSharp
        public static float Yaw(QuaternionF quat)
        {
            Contract.Requires<ArgumentNullException>(quat != null, "quat");

            return (float)SysMath.Atan2(
                2.0f * (quat._w * quat._z + quat._x * quat._y),
                1.0f - 2.0f * (quat._y * quat._y + quat._z * quat._z));
        }
コード例 #7
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ファイル: Quaternion.cs プロジェクト: rafme/MyoSharp
        public static float Pitch(QuaternionF quat)
        {
            Contract.Requires<ArgumentNullException>(quat != null, "quat");

            return (float)SysMath.Asin(2.0f * (quat._w * quat._y - quat._z * quat._x));
        }
コード例 #8
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ファイル: Quaternion.cs プロジェクト: rafme/MyoSharp
        public static QuaternionF Normalize(QuaternionF quat)
        {
            Contract.Requires<ArgumentNullException>(quat != null, "quat");
            Contract.Ensures(Contract.Result<QuaternionF>() != null);

            return (quat / quat.Magnitude());
        }
コード例 #9
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        public void GetEventOrientation_ValidParameters_ExpectedBridgeCalls()
        {
            // Setup
            var myoHandle = new IntPtr(123);
            var eventHandle = new IntPtr(789);

            var expectedResult = new QuaternionF(10, 20, 30, 40);

            var bridge = new Mock<IMyoDeviceBridge>(MockBehavior.Strict);
            bridge
                .Setup(x => x.EventGetOrientation32(eventHandle, OrientationIndex.W))
                .Returns(expectedResult.W);
            bridge
                .Setup(x => x.EventGetOrientation32(eventHandle, OrientationIndex.X))
                .Returns(expectedResult.X);
            bridge
                .Setup(x => x.EventGetOrientation32(eventHandle, OrientationIndex.Y))
                .Returns(expectedResult.Y);
            bridge
                .Setup(x => x.EventGetOrientation32(eventHandle, OrientationIndex.Z))
                .Returns(expectedResult.Z);
            bridge
                .Setup(x => x.EventGetOrientation64(eventHandle, OrientationIndex.W))
                .Returns(expectedResult.W);
            bridge
                .Setup(x => x.EventGetOrientation64(eventHandle, OrientationIndex.X))
                .Returns(expectedResult.X);
            bridge
                .Setup(x => x.EventGetOrientation64(eventHandle, OrientationIndex.Y))
                .Returns(expectedResult.Y);
            bridge
                .Setup(x => x.EventGetOrientation64(eventHandle, OrientationIndex.Z))
                .Returns(expectedResult.Z);

            var myoErrorHandlerDriver = new Mock<IMyoErrorHandlerDriver>(MockBehavior.Strict);

            var driver = MyoDeviceDriver.Create(
                myoHandle,
                bridge.Object,
                myoErrorHandlerDriver.Object);

            // Execute
            var result = driver.GetEventOrientation(eventHandle);

            // Assert
            Assert.Equal(expectedResult.W, result.W);
            Assert.Equal(expectedResult.X, result.X);
            Assert.Equal(expectedResult.Y, result.Y);
            Assert.Equal(expectedResult.Z, result.Z);

            bridge.Verify(x => x.EventGetOrientation32(eventHandle, OrientationIndex.W), PlatformInvocation.Running32Bit ? Times.Once() : Times.Never());
            bridge.Verify(x => x.EventGetOrientation32(eventHandle, OrientationIndex.X), PlatformInvocation.Running32Bit ? Times.Once() : Times.Never());
            bridge.Verify(x => x.EventGetOrientation32(eventHandle, OrientationIndex.Y), PlatformInvocation.Running32Bit ? Times.Once() : Times.Never());
            bridge.Verify(x => x.EventGetOrientation32(eventHandle, OrientationIndex.Z), PlatformInvocation.Running32Bit ? Times.Once() : Times.Never());

            bridge.Verify(x => x.EventGetOrientation64(eventHandle, OrientationIndex.W), PlatformInvocation.Running32Bit ? Times.Never() : Times.Once());
            bridge.Verify(x => x.EventGetOrientation64(eventHandle, OrientationIndex.X), PlatformInvocation.Running32Bit ? Times.Never() : Times.Once());
            bridge.Verify(x => x.EventGetOrientation64(eventHandle, OrientationIndex.Y), PlatformInvocation.Running32Bit ? Times.Never() : Times.Once());
            bridge.Verify(x => x.EventGetOrientation64(eventHandle, OrientationIndex.Z), PlatformInvocation.Running32Bit ? Times.Never() : Times.Once());
        }
コード例 #10
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ファイル: Quaternion.cs プロジェクト: raphaelfp/pyo
        public static float Pitch(QuaternionF quat)
        {
            Contract.Requires <ArgumentNullException>(quat != null, "quat");

            return((float)SysMath.Asin(2.0f * (quat._w * quat._y - quat._z * quat._x)));
        }
コード例 #11
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        public void GetOrientation_ValidState_EqualsConstructorParameter()
        {
            // Setup
            var orientationData = new QuaternionF(1, 2, 3, 4);

            var args = new OrientationDataEventArgs(
                new Mock<IMyo>().Object,
                DateTime.UtcNow,
                orientationData,
                0,
                0,
                0);

            // Execute
            var result = args.Orientation;

            // Assert
            Assert.Equal(orientationData, result);
        }
コード例 #12
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 public static float Yaw(QuaternionF quat)
 {
     return((float)SysMath.Atan2(
                2.0f * (quat._w * quat._z + quat._x * quat._y),
                1.0f - 2.0f * (quat._y * quat._y + quat._z * quat._z)));
 }
コード例 #13
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 public static float Pitch(QuaternionF quat)
 {
     return((float)SysMath.Asin(2.0f * (quat._w * quat._y - quat._z * quat._x)));
 }
コード例 #14
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 public static float Roll(QuaternionF quat)
 {
     return((float)SysMath.Atan2(
                2.0f * (quat._w * quat._x + quat._y * quat._z),
                1.0f - 2.0f * (quat._x * quat._x + quat._y * quat._y)));
 }
コード例 #15
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 public static QuaternionF Normalize(QuaternionF quat)
 {
     return(quat / quat.Magnitude());
 }