private void initializeGameArea() { Bitmap back = currentLevel.getBackground(); myGameArea = new GameArea(); myGameArea.Width = back.Width; myGameArea.Height = back.Height; myGameArea.Visible = true; myGameArea.updateSize(back.Size); myGameArea.BackgroundImage = back; myGameArea.Name = "myGameArea"; myGameArea.Paint += new System.Windows.Forms.PaintEventHandler(this.myGameArea_Paint); myGameArea.MouseDown += new System.Windows.Forms.MouseEventHandler(this.myGameArea_MouseDown); myGameArea.MouseMove += new System.Windows.Forms.MouseEventHandler(this.myGameArea_MouseMove); myGameArea.MouseUp += new System.Windows.Forms.MouseEventHandler(this.myGameArea_MouseUp); this.pEditor.Controls.Add(myGameArea); }