private void VisionRun(int index) { DateTime dtStart = DateTime.Now; //Run try { ArrayList data = new ArrayList(); image2 = ProgramOperation.ALT(MainHwnd); if (image2 != null && image2 != image1) { image1 = image2; } else { return; } Vision.Run(image1, index, out data); switch (index) { case 0: IsGameExit = (bool)Vision.block.Outputs["GameExit"].Value; IsCenterExit = (bool)Vision.block.Outputs["CenterExit"].Value; IsSearchButtonExit = (bool)Vision.block.Outputs["SearchButtonExit"].Value; //IsExitInputName = (bool)Vision.block.Outputs["IsExitInputName"].Value; SearchX = Convert.ToInt32(Vision.block.Outputs["SearchX"].Value); SearchY = Convert.ToInt32(Vision.block.Outputs["SearchY"].Value); InputX = Convert.ToInt32(Vision.block.Outputs["InputX"].Value); InputY = Convert.ToInt32(Vision.block.Outputs["InputY"].Value); BuyX = Convert.ToInt32(Vision.block.Outputs["BuyX"].Value); BuyY = Convert.ToInt32(Vision.block.Outputs["BuyY"].Value); InputCountX = Convert.ToInt32(Vision.block.Outputs["InputCountX"].Value); InputCountY = Convert.ToInt32(Vision.block.Outputs["InputCountY"].Value); CheckX = Convert.ToInt32(Vision.block.Outputs["CheckX"].Value); CheckY = Convert.ToInt32(Vision.block.Outputs["CheckY"].Value); YesX = Convert.ToInt32(Vision.block.Outputs["YesX"].Value); YesY = Convert.ToInt32(Vision.block.Outputs["YesY"].Value); MaxX = Convert.ToInt32(Vision.block.Outputs["MaxX"].Value); MaxY = Convert.ToInt32(Vision.block.Outputs["MaxY"].Value); FailCheckX = Convert.ToInt32(Vision.block.Outputs["FailCheckX"].Value); FailCheckY = Convert.ToInt32(Vision.block.Outputs["FailCheckY"].Value); break; case 1: Parsedata(data); break; case 2: IsSearchOK = (bool)Vision.block.Outputs["IsSearchOK"].Value; break; case 3: IsBuyWindowShow = (bool)Vision.block.Outputs["IsBuyWindowShow"].Value; break; } //cogRecordDisplay1.Image = outimage; //cogRecordDisplay1.Record = record; //UpdateGrid(data); } catch { timerUpdate.Stop(); timerThread.Stop(); } DateTime dtEnd = DateTime.Now; TimeSpan diffTime = dtEnd - dtStart; CTinMm = diffTime.Milliseconds; }