private void ProcessAccept(SocketAsyncEventArgs acceptEventArgs) { AsyncSocketUserToken userToken = asyncSocketUserTokenPool.Pop(); asyncSocketUserTokenList.Add(userToken); //添加到正在连接列表 userToken.ConnectSocket = acceptEventArgs.AcceptSocket; userToken.ConnectDateTime = DateTime.Now; userToken.serverSocket = this; Tools.MyLog.Log("New client {0} accept, Client count {1}", acceptEventArgs.AcceptSocket.RemoteEndPoint, asyncSocketUserTokenList.Count); try { bool willRaiseEvent = userToken.ConnectSocket.ReceiveAsync(userToken.ReceiveEventArgs); //投递接收请求 if (!willRaiseEvent) { lock (userToken) { ProcessReceive(userToken.ReceiveEventArgs); } } } catch (Exception e) { Tools.MyLog.Error("Accept client {0} error, \nmessage: {1} \nstackTrace: {2}", userToken.ConnectSocket, e.Message, e.StackTrace); } StartAccept(acceptEventArgs); //把当前异步事件释放,等待下次连接 }
private void CloseClientSocket(AsyncSocketUserToken userToken) { if (userToken.ConnectSocket == null) { return; } string socketInfo = string.Format("Remote Address: {0}", userToken.ConnectSocket.RemoteEndPoint); socketInfo = string.Format("Client disconnected {0}.", socketInfo); try { userToken.ConnectSocket.Shutdown(SocketShutdown.Both); } catch (Exception E) { Tools.MyLog.Error("CloseClientSocket Disconnect client {0} error, message: {1}", socketInfo, E.Message); } userToken.ConnectSocket.Close(); userToken.ConnectSocket = null; //释放引用,并清理缓存,包括释放协议对象等资源 maxNumberAcceptedClients.Release(); asyncSocketUserTokenPool.Push(userToken); asyncSocketUserTokenList.Remove(userToken); MyLog.Log("{0} Client count {1}", socketInfo, asyncSocketUserTokenList.Count); }
private void IO_Completed(object sender, SocketAsyncEventArgs asyncEventArgs) { AsyncSocketUserToken userToken = asyncEventArgs.UserToken as AsyncSocketUserToken; userToken.ActiveTime = DateTime.Now; try { lock (userToken) { if (asyncEventArgs.LastOperation == SocketAsyncOperation.Receive) { ProcessReceive(asyncEventArgs); } else if (asyncEventArgs.LastOperation == SocketAsyncOperation.Send) { ProcessSend(asyncEventArgs); } else { throw new ArgumentException("The last operation completed on the socket was not a receive or send"); } } } catch (Exception e) { Tools.MyLog.Error("IO_Completed {0} error, \nmessage: {1} \nstackTrace: {2}", userToken.ConnectSocket, e.Message, e.StackTrace); } }
public void Remove(AsyncSocketUserToken userToken) { lock (list) { list.Remove(userToken); } }
public void Add(AsyncSocketUserToken userToken) { lock (list) { list.Add(userToken); } }
public void CopyList(ref AsyncSocketUserToken[] array) { lock (list) { array = new AsyncSocketUserToken[list.Count]; list.CopyTo(array); } }
public void Push(AsyncSocketUserToken item) { if (item == null) { throw new ArgumentException("Items added to a AsyncSocketUserToken cannot be null"); } lock (pool) { pool.Push(item); } }
private bool ProcessSend(SocketAsyncEventArgs sendEventArgs) { AsyncSocketUserToken userToken = sendEventArgs.UserToken as AsyncSocketUserToken; userToken.ActiveTime = DateTime.Now; if (sendEventArgs.SocketError == SocketError.Success) { return(userToken.SendCompleted()); //调用子类回调函数 } else { CloseClientSocket(userToken); return(false); } }
private void ProcessReceive(SocketAsyncEventArgs receiveEventArgs) { AsyncSocketUserToken userToken = receiveEventArgs.UserToken as AsyncSocketUserToken; if (userToken.ConnectSocket == null) { return; } userToken.ActiveTime = DateTime.Now; if (userToken.ReceiveEventArgs.BytesTransferred > 0 && userToken.ReceiveEventArgs.SocketError == SocketError.Success) { int offset = userToken.ReceiveEventArgs.Offset; int count = userToken.ReceiveEventArgs.BytesTransferred; if (count > 0) //处理接收数据 { //如果处理数据返回失败,则断开连接 if (!userToken.ProcessReceive(userToken.ReceiveEventArgs.Buffer, offset, count)) { CloseClientSocket(userToken); } else //否则投递下次介绍数据请求 { bool willRaiseEvent = userToken.ConnectSocket.ReceiveAsync(userToken.ReceiveEventArgs); //投递接收请求 if (!willRaiseEvent) { ProcessReceive(userToken.ReceiveEventArgs); } } } else { bool willRaiseEvent = userToken.ConnectSocket.ReceiveAsync(userToken.ReceiveEventArgs); //投递接收请求 if (!willRaiseEvent) { ProcessReceive(userToken.ReceiveEventArgs); } } } else { CloseClientSocket(userToken); } }
public Server(int _port) { port = _port; maxNumberAcceptedClients = new Semaphore(Config.PARALLE_NUM, Config.PARALLE_NUM); asyncSocketUserTokenList = new AsyncSocketUserTokenList(); asyncSocketUserTokenPool = new AsyncSocketUserTokenPool(Config.PARALLE_NUM); // 按照连接数建立读写对象 AsyncSocketUserToken userToken; for (int i = 0; i < Config.PARALLE_NUM; i++) { userToken = new AsyncSocketUserToken(); userToken.ReceiveEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(IO_Completed); userToken.SendEventArgs.Completed += new EventHandler <SocketAsyncEventArgs>(IO_Completed); asyncSocketUserTokenPool.Push(userToken); } }