public TestT UnPack() { var _o = new TestT(); this.UnPackTo(_o); return(_o); }
public static Offset <MyGame.Example.Test> Pack(FlatBufferBuilder builder, TestT _o) { if (_o == null) { return(default(Offset <MyGame.Example.Test>)); } return(CreateTest( builder, _o.A, _o.B)); }
public void UnPackTo(TestT _o) { _o.A = this.A; _o.B = this.B; }