public void populateFields4(Character PC) { char4Name.Text = PC.GetName(); Char4Race.Text = PC.GetRace(); switch (PC.GetSize()) { case 'S': Char4Size.SelectedIndex = 0; break; case 'M': Char4Size.SelectedIndex = 1; break; case 'L': Char4Size.SelectedIndex = 2; break; }//end of case Char4Class.Text = PC.GetClass(); Char4Level.Text = PC.Getlvl().ToString(); switch (PC.GetGender()) { case 'M': Char4Gender.SelectedIndex = 0; break; case 'F': Char4Gender.SelectedIndex = 1; break; case 'N': Char4Gender.SelectedIndex = 2; break; }//end of case Char4Age.Text = PC.GetAge().ToString(); Char4Height.Text = PC.Gethieght(); Char4Weight.Text = PC.GetWeight(); Char4Deity.Text = PC.GetDeity(); switch (PC.GetAlignment()) { case "LG": Char1Align.SelectedIndex = 0; break; case "NG": Char1Align.SelectedIndex = 1; break; case "CG": Char1Align.SelectedIndex = 2; break; case "LN": Char1Align.SelectedIndex = 3; break; case "N": Char1Align.SelectedIndex = 4; break; case "CN": Char1Align.SelectedIndex = 5; break; case "LE": Char1Align.SelectedIndex = 6; break; case "NE": Char1Align.SelectedIndex = 7; break; case "CE": Char1Align.SelectedIndex = 8; break; }//end of case Char4Language.Text = PC.GetLanguages(); Char4Armor.Text = PC.GetArmor(); Char4Weapon.Text = PC.GetWeapons(); Char4Items.Text = PC.GetItems(); Char4STR.Text = PC.GetSTR().ToString(); Char4Dex.Text = PC.GetDEX().ToString(); Char4CON.Text = PC.GetCON().ToString(); Char4INT.Text = PC.GetINT().ToString(); Char4WIS.Text = PC.GetWIS().ToString(); Char4CHA.Text = PC.GetCHA().ToString(); Char4SPEED.Text = PC.GetSpeed().ToString(); Char4OH.Text = PC.GetOH().ToString(); Char4OG.Text = PC.GetOG().ToString(); Char4PD.Text = PC.GetPD().ToString(); Char4Fort.Text = PC.GetFort().ToString(); Char4REF.Text = PC.GetRef().ToString(); Char4WILL.Text = PC.GetWill().ToString(); Char4SavingThrowMods.Text = PC.GetSaving_Throw_Mod(); Char4AC.Text = PC.GetAC().ToString(); Char4FlatFoot.Text = PC.GetFlatFoot().ToString(); Char4Touch.Text = PC.GetTouch().ToString(); Char4AC_MOD.Text = PC.GetAC_Mod(); Char4HP.Text = PC.GetHP().ToString(); Char4MaxHP.Text = PC.GetHPMAX().ToString(); ACCheckPenalty4.Text = PC.GetACCheck().ToString(); Char4Appraise.Text = PC.skill.GetAppraise().ToString(); Char4Balance.Text = PC.skill.GetBalance().ToString(); Char4Bluff.Text = PC.skill.GetBluff().ToString(); Char4Climb.Text = PC.skill.GetClimb().ToString(); Char4Concentration.Text = PC.skill.GetClimb().ToString(); Char4Craft1.Text = PC.skill.GetCraft1().ToString(); Char4Craft2.Text = PC.skill.GetCraft2().ToString(); Char4DS.Text = PC.skill.GetDeciferScript().ToString(); Char4Diplomacy.Text = PC.skill.GetDiplomacy().ToString(); Char4DD.Text = PC.skill.GetDisableDevice().ToString(); Char4Disguise.Text = PC.skill.GetDisguise().ToString(); Char4EA.Text = PC.skill.GetEscapeArtist().ToString(); Char4Forgery.Text = PC.skill.GetForgery().ToString(); Char4GI.Text = PC.skill.GetGatherInfo().ToString(); Char4HA.Text = PC.skill.GetHandleAnimal().ToString(); Char4Heal.Text = PC.skill.GetHeal().ToString(); Char4Hide.Text = PC.skill.GetHide().ToString(); Char4Intimidate.Text = PC.skill.GetIntimidate().ToString(); Char4Jump.Text = PC.skill.GetJump().ToString(); Char4KA.Text = PC.skill.GetKnowledgeArcana().ToString(); Char4KR.Text = PC.skill.GetKnowledgeReligion().ToString(); Char4KN.Text = PC.skill.GetKnowledgeNature().ToString(); Char4K1.Text = PC.skill.GetKnowledge1().ToString(); Char4K2.Text = PC.skill.GetKnowledge2().ToString(); Char4Listen.Text = PC.skill.GetListen().ToString(); Char4MS.Text = PC.skill.GetMoveSilently().ToString(); Char4OL.Text = PC.skill.GetOpenLock().ToString(); Char4Perform.Text = PC.skill.GetPerform().ToString(); Char4Profession.Text = PC.skill.GetProfession().ToString(); Char4Ride.Text = PC.skill.GetRide().ToString(); Char4Search.Text = PC.skill.GetSearch().ToString(); Char4SM.Text = PC.skill.GetSenseMotive().ToString(); Char4SH.Text = PC.skill.GetSlightOfHand().ToString(); Char4SpellCraft.Text = PC.skill.GetSpellcraft().ToString(); Char4Spot.Text = PC.skill.GetSpot().ToString(); Char4Survival.Text = PC.skill.GetSurvival().ToString(); Char4Swim.Text = PC.skill.GetSwim().ToString(); Char4Tumble.Text = PC.skill.GetTumble().ToString(); Char4UMD.Text = PC.skill.GetUseMagicDevice().ToString(); Char4UR.Text = PC.skill.GetUseRope().ToString(); Char4Other.Text = PC.skill.GetOther().ToString(); }