public static void BuildManifest() { if (EditorApplication.isCompiling) { Debug.LogError("代码正在编译中,请重试....."); return; } List <AssetBundleBuild> builds = BaseBuild.GetBuilds(); if (builds == null) { Debug.LogError("manifest打包失败。请检查错误!"); } else { BuildMainfest manifest = new BuildMainfest(builds); } }
public static void BuildAssetBundles() { if (EditorApplication.isCompiling) { Debug.LogError("代码正在编译中,请重试....."); return; } //添加资源 List <AssetBundleBuild> builds = BaseBuild.GetBuilds(); BuildMainfest manifest = new BuildMainfest(builds); if (manifest.BuildManifestIsSuccess && builds != null) { BuildingAssetBundles.BuildAssetBundles(builds); } else { Debug.LogError("manifest打包失败。请检查错误!"); } }