public double _DistanceSquare(_Point p) { return((xPoint - p.xPoint) * (xPoint - p.xPoint) + (yPoint - p.yPoint) * (yPoint - p.yPoint)); }
public double _Distance(_Point p) { return(1 / (computeBase.invSqrt((float)((xPoint - p.xPoint) * (xPoint - p.xPoint) + (yPoint - p.yPoint) * (yPoint - p.yPoint))))); }