private void PopulateUI(CollectionSettings settings) { this.textMusicDirectory.Text = settings.MusicDirectory; this.textFileNamingPattern.Text = settings.FileNamingPattern; this.checkNetworkEncoding.IsChecked = settings.NetworkEncoding; this.textLocalThreads.Text = this.SettingsManager.Settings.LocalConcurrencyLevel.ToString(); }
private void ReloadSettings() { this.Settings = this.settingsCollection.FindOne(); if (this.Settings == null) { this.Settings = CollectionSettings.CreateDefault(); this.SaveSettings(); } }