protected override void ParseMessage(IncomingMessage inMessage) { int numEntries = inMessage.ReadInt32(); for (int i = 0; i < numEntries; ++i) { string type = inMessage.ReadString(); switch (type) { case "add": AnimationEntry entry = new AnimationEntry(); entry.animationName = inMessage.ReadString(); entry.animationSpeed = 1.0f; entry.loop = inMessage.ReadBool(); if (animations.Count > 0) { AnimationEntry last = animations[animations.Count - 1]; if (last.loop) animations.RemoveAt(animations.Count - 1); } animations.Add(entry); break; case "clear": animations.Clear(); clear = true; break; default: log.WarnFormat("Invalid animation message type: {0}", type); break; } } }
public AnimationStateInfo QueueAnimation(AnimationEntry animEntry) { return QueueAnimation(animEntry.animationName, 0.0f, 0.0f, animEntry.animationSpeed, 1.0f, animEntry.loop); }