コード例 #1
0
        public static void FarmHouse_resetLocalState_Postfix(ref FarmHouse __instance)
        {
            try
            {
                Farmer f = __instance.owner;

                if (f == null)
                {
                    return;
                }
                ModEntry.PMonitor.Log($"reset farmhouse state - upgrade level {__instance.upgradeLevel}");

                Misc.ResetSpouses(f);

                if (f.currentLocation == __instance && Misc.IsInBed(__instance, f.GetBoundingBox()))
                {
                    f.position.Value = Misc.GetFarmerBedPosition(__instance);
                }
                if (ModEntry.config.CustomBed && __instance.upgradeLevel > 0)
                {
                    Maps.ReplaceBed(__instance);
                }
                if (__instance.upgradeLevel > 0 && __instance.upgradeLevel < 4)
                {
                    Maps.BuildSpouseRooms(__instance);
                    __instance.setFloors();
                }
                if (Misc.ChangingKidsRoom())
                {
                    if (__instance.upgradeLevel > 1 && __instance.upgradeLevel < 4)
                    {
                        NPCPatches.SetCribs(__instance);
                        Maps.ExpandKidsRoom(__instance);
                    }
                }
                if (Misc.GetSpouses(f, 0).ContainsKey("Sebastian") && Game1.netWorldState.Value.hasWorldStateID("sebastianFrog"))
                {
                    if (Game1.random.NextDouble() < 0.1 && Game1.timeOfDay > 610)
                    {
                        DelayedAction.playSoundAfterDelay("croak", 1000, null, -1);
                    }
                }
            }
            catch (Exception ex)
            {
                Monitor.Log($"Failed in {nameof(FarmHouse_resetLocalState_Postfix)}:\n{ex}", LogLevel.Error);
            }
        }
コード例 #2
0
 public static void FarmHouse_updateFarmLayout_Postfix(ref FarmHouse __instance)
 {
     try
     {
         if (Misc.ChangingKidsRoom())
         {
             Monitor.Log($"Changing kids room for {__instance}");
             if (__instance.upgradeLevel > 1 && __instance.upgradeLevel < 4)
             {
                 //NPCPatches.SetCribs(__instance);
                 Maps.ExpandKidsRoom(__instance);
             }
         }
     }
     catch (Exception ex)
     {
         Monitor.Log($"Failed in {nameof(FarmHouse_resetLocalState_Postfix)}:\n{ex}", LogLevel.Error);
     }
 }