public override void OnStopServer() { base.OnStopServer(); CentralAppServerRegister.OnStopServer(); if (ChatNetworkManager.IsClientConnected) { ChatNetworkManager.StopClient(); } }
public override void OnStopServer() { if (!IsServer) { Clean(); } CentralAppServerRegister.OnStopServer(); base.OnStopServer(); }
public override void OnStopServer() { base.OnStopServer(); CentralAppServerRegister.OnStopServer(); if (ChatNetworkManager.IsClientConnected) { ChatNetworkManager.StopClient(); } mapServerConnectionIdsBySceneName.Clear(); }
public override void OnStopServer() { CentralAppServerRegister.OnStopServer(); base.OnStopServer(); }