public SimpleLoop createNewLoop() { SimpleLoop loop = new SimpleLoop(); loop.setCounter(loopCounter++); return(loop); }
public LSG() { loopCounter = 0; loops = new List<SimpleLoop>(); root = new SimpleLoop(); root.setNestingLevel(0); root.setCounter(loopCounter++); addLoop(root); }
public LSG() { loopCounter = 0; loops = new List <SimpleLoop>(); root = new SimpleLoop(); root.setNestingLevel(0); root.setCounter(loopCounter++); addLoop(root); }
public SimpleLoop() { parent = null; isRootField = false; isReducible = true; nestingLevel = 0; depthLevel = 0; basicBlocks = new List<BasicBlock>(); children = new List<SimpleLoop>(); }
private void dumpRec(SimpleLoop loop, int indent) { // Simplified for readability purposes. loop.dump(indent); foreach (SimpleLoop liter in loop.getChildren()) { dumpRec(liter, indent + 1); } }
public void calculateNestingLevelRec(SimpleLoop loop, int depth) { loop.setDepthLevel(depth); foreach (SimpleLoop liter in loop.getChildren()) { calculateNestingLevelRec(liter, depth + 1); loop.setNestingLevel(Math.Max(loop.getNestingLevel(), 1 + liter.getNestingLevel())); } }
void setLoop(SimpleLoop loop) { this.loop = loop; }
// Initialize this node. // public void initNode(BasicBlock bb, int dfsNumber) { this.parent = this; this.bb = bb; this.dfsNumber = dfsNumber; this.loop = null; }
public void calculateNestingLevelRec(SimpleLoop loop, int depth) { loop.setDepthLevel(depth); foreach (SimpleLoop liter in loop.getChildren()) { calculateNestingLevelRec(liter, depth + 1); loop.setNestingLevel(Math.Max(loop.getNestingLevel(), 1 + liter.getNestingLevel())); } }
public void addLoop(SimpleLoop loop) { loops.Add(loop); }
private void dumpRec(SimpleLoop loop, int indent) { // Simplified for readability purposes. loop.dump(indent); foreach (SimpleLoop liter in loop.getChildren()) dumpRec(liter, indent + 1); }
public void addChildLoop(SimpleLoop loop) { children.Add(loop); }
public void setParent(SimpleLoop parent) { this.parent = parent; this.parent.addChildLoop(this); }
public void addLoop(SimpleLoop loop) { loops.Add(loop); }
public void setParent(SimpleLoop parent) { this.parent = parent; this.parent.addChildLoop(this); }
public void addChildLoop(SimpleLoop loop) { children.Add(loop); }
public SimpleLoop createNewLoop() { SimpleLoop loop = new SimpleLoop(); loop.setCounter(loopCounter++); return loop; }