/// <summary> /// Handles event fired when a child item is removed from the current item. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void ChildItems_BeforeItemRemoved(object sender, BeforeItemRemovedEventArgs e) { QSetItemTreeNode removedNode = (QSetItemTreeNode)base.Nodes[e.RemovedAt]; base.Nodes.RemoveAt(e.RemovedAt); removedNode.Dispose(); }