コード例 #1
0
ファイル: Dyes.cs プロジェクト: byterj/phoenix
        /// <summary>
        /// Dyes whole bitmap. Non grey pixels are first converted to grey and then dyed.
        /// </summary>
        /// <param name="hue">Colors spectrum that will be used.</param>
        /// <param name="bitmap">Bitmap that will be edited.</param>
        public static void RecolorFull(HueEntry hue, Bitmap bitmap)
        {
            if (hue == null)
            {
                throw new ArgumentNullException("hue");
            }

            if (bitmap == null)
            {
                return;
            }

            if (bitmap.PixelFormat != PixelFormat.Format16bppArgb1555)
            {
                throw new ArgumentException("Invalid bitmap pixel format.", "source");
            }

            BitmapData data = bitmap.LockBits(Ultima.GetBitmapBounds(bitmap), ImageLockMode.ReadWrite, PixelFormat.Format16bppArgb1555);

            Debug.Assert(data.Stride % 2 == 0, "data.Stride % 2 == 0");

            RecolorFullInternal(hue, data.Scan0, data.Stride * data.Height / 2);

            bitmap.UnlockBits(data);
        }
コード例 #2
0
ファイル: Art.cs プロジェクト: byterj/phoenix
        /// <summary>
        /// Reads a TileID texture (44x44) from current position in specified file.
        /// </summary>
        /// <param name="stream">Stream where to read from.</param>
        /// <returns>New instance of Bitmap containing read texture.</returns>
        public static Bitmap ReadTile(Stream stream)
        {
            if (stream == null)
            {
                throw new ArgumentNullException("stream");
            }

            Bitmap bitmap = new Bitmap(44, 44, PixelFormat.Format16bppArgb1555);

            BitmapData data = bitmap.LockBits(Ultima.GetBitmapBounds(bitmap), ImageLockMode.WriteOnly, PixelFormat.Format16bppArgb1555);

            byte[] buffer = new byte[44 * 2];

            for (int y = 0; y < 22; y++)
            {
                int x      = 22 - (y + 1);
                int lenght = (y + 1) * 2;

                stream.Read(buffer, 0, lenght * 2);

                for (int i = 0; i < lenght; i++)
                {
                    buffer[i * 2 + 1] |= 0x80;
                }

                Marshal.Copy(buffer, 0, (IntPtr)((int)data.Scan0 + y * data.Stride + x * 2), lenght * 2);
            }

            for (int y = 22; y < 44; y++)
            {
                int x      = y - 22;
                int lenght = (44 - y) * 2;

                stream.Read(buffer, 0, lenght * 2);

                for (int i = 0; i < lenght; i++)
                {
                    buffer[i * 2 + 1] |= 0x80;
                }

                Marshal.Copy(buffer, 0, (IntPtr)((int)data.Scan0 + y * data.Stride + x * 2), lenght * 2);
            }

            bitmap.UnlockBits(data);

            return(bitmap);
        }
コード例 #3
0
ファイル: Art.cs プロジェクト: byterj/phoenix
        /// <summary>
        /// Reads a run-type texture from current position in specified file.
        /// </summary>
        /// <param name="stream">Stream where to read from.</param>
        /// <returns>New instance of Bitmap containing read texture.</returns>
        public static Bitmap ReadRun(Stream stream)
        {
            if (stream == null)
            {
                throw new ArgumentNullException("stream");
            }

            BinaryReader reader = new BinaryReader(stream);

            int header = reader.ReadInt32();
            int width  = reader.ReadInt16();
            int height = reader.ReadInt16();

            Bitmap     bitmap = new Bitmap(width, height, PixelFormat.Format16bppArgb1555);
            BitmapData data   = bitmap.LockBits(Ultima.GetBitmapBounds(bitmap), ImageLockMode.WriteOnly, PixelFormat.Format16bppArgb1555);

            byte[] buffer = new byte[4096];

            // Read lookup table
            ushort[] lookupTable = new ushort[height];
            for (int i = 0; i < height; i++)
            {
                lookupTable[i] = reader.ReadUInt16();
            }

            // list begining in file
            long dataPos = stream.Position;

            int y = 0;

            while (y < height)
            {
                // New line
                stream.Seek(dataPos + lookupTable[y] * 2, SeekOrigin.Begin);

                // ReadLine
                short xOffset;
                short xRun;
                int   x = 0;
                do
                {
                    xOffset = reader.ReadInt16();
                    xRun    = reader.ReadInt16();

                    if (xOffset + xRun >= 2048)
                    {
                        throw new IOException("Corrupted list.");
                    }

                    // Read current chunk
                    x += xOffset;

                    stream.Read(buffer, 0, xRun * 2);

                    for (int i = 0; i < xRun; i++)
                    {
                        buffer[i * 2 + 1] |= 0x80;
                    }

                    Marshal.Copy(buffer, 0, (IntPtr)((int)data.Scan0 + y * data.Stride + x * 2), xRun * 2);
                    x += xRun;
                } while (xRun != 0 || xOffset != 0);

                y++;
            }

            bitmap.UnlockBits(data);

            return(bitmap);
        }