コード例 #1
0
        public void CreateCamera(Core.CameraController logicCameraController)
        {
            UnityEngine.Object prefab = ResourceLoader.Load("Prefabs/BattleCamera");
            GameObject         go     = GameObject.Instantiate(prefab, m_rootScene.transform) as GameObject;
            var cameraController      = go.AddComponent <CameraController>();

            cameraController.Init(logicCameraController);
        }
コード例 #2
0
 public void Init(Core.CameraController logicCameraController)
 {
     m_camera = this.GetComponent <Camera>();
     this.logicCameraController = logicCameraController;
 }