public Monster(MonsterDBModel monsterDBModel) { Name = monsterDBModel.Name; Dirty = true; Life = monsterDBModel.MaxLife; MaxLife = Life; Symbol = monsterDBModel.Symbol; Speed = monsterDBModel.Speed; Damage = monsterDBModel.Damage; }
public Monster(MonsterDBModel monsterDBModel) { NeedsRedrawing = true; Life = monsterDBModel.MaxLife; MaxLife = Life; Symbol = monsterDBModel.Symbol; Speed = monsterDBModel.Speed; X = -1; Y = -1; LastX = X; LastY = Y; }
public Monster(MonsterDBModel monsterDBModel) { Name = monsterDBModel.Name; Dirty = true; Life = monsterDBModel.MaxLife; MaxLife = Life; Symbol = monsterDBModel.Symbol; Speed = monsterDBModel.Speed; X = -1; Y = -1; LastX = X; LastY = Y; }