public DungeonRoom(Dungeon parent,DungeonPosition pos) { Message="Another dirty, damp dungeon chamber"; parentDungeon=parent; Position=pos; }
public HealingRoom(Dungeon parent, DungeonPosition pos) : base(parent, pos) { Message = "You have a pleasently calm feeling, your wounds are healed, and you can't bring yourself to perform even the slightest aggressive actions"; }