public void playSkillAction(uint sid, string eff = null, LGAvatarGameInst to_lc = null) { bool destroy = base.destroy; if (!destroy) { this._isCastingSkill = true; this._curCastingTm = (float)this.g_mgr.g_netM.CurServerTimeStampMS; bool flag = base.IsMoving(); if (flag) { base.stop(); } bool flag2 = to_lc != null; if (flag2) { bool flag3 = to_lc != this; if (flag3) { base.RotationToPt(to_lc.x, to_lc.y); } } Variant data = this.data; base.play_animation(string.Concat(sid), 1); bool flag4 = eff != null; if (flag4) { MapEffMgr.getInstance().play(eff, this.pGameobject.transform, 450f - this.lg_ori_angle, 0f); } } }
protected override void playAttackAni(bool criatk = false) { base.playAttackAni(criatk); Variant mon = MonsterConfig.instance.getMonster(viewInfo["mid"]); if (mon.ContainsKey("atk_effect")) { MapEffMgr.getInstance().play(mon["atk_effect"], pGameobject.transform, 450f - lg_ori_angle, 0f); } //Variant attConf = localGeneral.getMonAttSound(viewInfo["mid"]._str); //if (attConf == null) //{ // attConf = localGeneral.getMonAttSound("normal"); //} //if (attConf != null) //{ // this.g_mgr.g_uiM.dispatchEvent( // GameEvent.Create(GAME_EVENT.LG_MEDIA_PLAY, this, // GameTools.createGroup("sid", attConf["sid"]._str, "loop", false)) // ); //} }
public void jump(SkillXmlData jumpDta, LGAvatarGameInst to_lc) { base.stop(); base.RotationToPt(to_lc.x, to_lc.y); Transform transform = to_lc.gameObj.transform; this.pGameobject.transform.position = transform.position; this.setPos(to_lc.x, to_lc.y); Vector3 position = this.gameObj.transform.position; Vector3 position2 = transform.position; float num = Vector3.Distance(position, position2); Vector3 end = Vector3.Lerp(position, position2, (float)((double)num - 1.5) / num); bool flag = jumpDta.jump_canying != "null"; if (flag) { MapEffMgr.getInstance().playMoveto(jumpDta.jump_canying, position, end, 0.4f); } bool flag2 = jumpDta.eff != "null"; if (flag2) { MapEffMgr.getInstance().play(jumpDta.eff, transform.position, transform.rotation, 0f, null); } }
public void onHurt(Variant d) { Vector3 headPos = this.getHeadPos(); bool flag = d.ContainsKey("ft"); if (flag) { bool flag2 = d.ContainsKey("criatk"); if (flag2) { FightText.play(d["ft"], headPos, d["dmg"], d["criatk"], -1); } else { FightText.play(d["ft"], headPos, d["dmg"], false, -1); } } bool flag3 = d.ContainsKey("hurteff"); if (flag3) { bool flag4 = this.middleoffset == Vector3.zero; if (flag4) { this.middleoffset = new Vector3(0f, this.m_char.chaHeight * 0.5f, 0f); } bool flag5 = this.pTrans == null; if (!flag5) { bool flag6 = !this.lgAvatar.IsDie() && !this.lgAvatar.m_bSinging; if (flag6) { bool flag7 = this.m_char.curAnimName == "idle" || this.m_char.curAnimName == "run" || this.m_char.curAnimName == "hurt"; if (flag7) { this.setAni("hurt", 1); } } uint id = 1001u; bool flag8 = d.ContainsKey("skill_id"); if (flag8) { id = d["skill_id"]; } SkillHitedXml hitxml = ModelBase <SkillModel> .getInstance().getSkillXml(id).hitxml; bool flag9 = hitxml != null; if (flag9) { this.m_char.setMtlColor(gameST.HIT_Rim_Color_nameID, hitxml.rimColor); this.m_char.setMtlColor(gameST.HIT_Main_Color_nameID, hitxml.mainColor); this.m_bhitFlashGoUp = true; this.m_bDoHitFlash = true; } MapEffMgr.getInstance().play("hurt", this.pTrans.position + this.middleoffset, this.pTrans.eulerAngles, 0f); } } }
public static MapEffMgr getInstance() { if (_instacne == null) { _instacne = new MapEffMgr(); } return(_instacne); }
public static MapEffMgr getInstance() { bool flag = MapEffMgr._instacne == null; if (flag) { MapEffMgr._instacne = new MapEffMgr(); } return(MapEffMgr._instacne); }
protected override void playAttackAni(bool criatk = false) { base.playAttackAni(criatk); Variant monster = MonsterConfig.instance.getMonster(this.viewInfo["mid"]); bool flag = monster.ContainsKey("atk_effect"); if (flag) { MapEffMgr.getInstance().play(monster["atk_effect"], base.pGameobject.transform, 450f - this.lg_ori_angle, 0f); } }
protected override void onDispose() { this.grLoadedhandle = null; this.dCacheEffect.Clear(); foreach (string current in this.dEffing.Keys) { MapEffMgr.getInstance().removeEffItem(current); } this.dEffing.Clear(); base.onDispose(); }
public void removeEffect(string id) { bool flag = this.data == null; if (!flag) { string text = this.data["iid"]._str + id; this.dEffing.Remove(text); MapEffMgr.getInstance().removeEffItem(text); } }
public void playSong(uint skillid) { bool flag = this.pTrans == null; if (!flag) { SkillXmlData skillXml = ModelBase <SkillModel> .getInstance().getSkillXml(skillid); MapEffMgr.getInstance().play(skillXml.eff + "_song", this.pTrans, UnityEngine.Random.Range(0f, 359f), 0f); } }
public void doSkillPreload() { Dictionary <uint, SkillData> skillDatas = ModelBase <SkillModel> .getInstance().skillDatas; foreach (SkillData current in skillDatas.Values) { bool flag = this.dSkillPreload.ContainsKey(current.id); if (!flag) { this.dSkillPreload[current.id] = 1; base.play_animation(current.id.ToString(), 1); bool flag2 = current.eff != "null"; if (flag2) { MapEffMgr.getInstance().play(current.eff, Vector3.zero, Vector3.zero, 0.1f); } } } }
public void jump(SkillXmlData jumpDta, float tx, float ty) { base.stop(); Vector3 position = this.gameObj.transform.position; Vector3 vector = new Vector3(tx / 53.333f, GRClient.instance.getZ(tx, ty), ty / 53.333f); float num = Vector3.Distance(position, vector); Vector3 end = Vector3.Lerp(position, vector, (float)((double)num - 1.5) / num); bool flag = jumpDta.jump_canying != "null"; if (flag) { MapEffMgr.getInstance().playMoveto(jumpDta.jump_canying, position, end, 0.4f); } bool flag2 = jumpDta.eff != "null"; if (flag2) { MapEffMgr.getInstance().play(jumpDta.eff, vector, this.gameObj.transform.rotation, 0f, null); } this.setPos(tx, ty); }
public void playDrop_jinbi_fx() { bool flag = this.m_char != null && this.m_char.gameObject != null; if (flag) { Transform transform = this.m_char.gameObject.transform; bool flag2 = transform.childCount > 0; if (flag2) { Transform child = transform.GetChild(0); bool flag3 = child.childCount > 0; if (flag3) { Transform child2 = child.GetChild(0); Vector3 pos = child2.localToWorldMatrix.MultiplyPoint(Vector3.zero); MapEffMgr.getInstance().play("drop_jinbin", pos, Quaternion.identity, 0f, null); } } } }
//protected override void onClick(GameEvent e) //{ // base.onClick(e); // GameTools.PrintNotice("monster click mid[" + getMid() + "] iid[" + getIid() + "]!"); // selfPlayer.onSelectMonster(this); //} protected override void playAttackAni(bool criatk = false) { // return; // debug.Log(":::" + m_ani); if (m_ani == "run" || m_ani == "idle") { base.playAttackAni(criatk); Variant mon = MonsterConfig.instance.getMonster(viewInfo["mid"]._str); if (mon.ContainsKey("atk_effect")) { MapEffMgr.getInstance().play(mon["atk_effect"], pGameobject.transform, 450f - lg_ori_angle, 0f); } } //if (attConf != null) //{ // this.g_mgr.g_uiM.dispatchEvent( // GameEvent.Create(GAME_EVENT.LG_MEDIA_PLAY, this, // GameTools.createGroup("sid", attConf["sid"]._str, "loop", false)) // ); //} }
public void addEffect(string id, string eff, bool needCache = false) { bool destroy = base.destroy; if (!destroy) { bool flag = this.grAvatar != null && this.grAvatar.inited && this.data != null; if (flag) { string text = this.data["iid"]._str + id; EffectItem effectItem = MapEffMgr.getInstance().addEffItem(text, eff, MapEffMgr.TYPE_AUTO, this.pGameobject.transform); effectItem.scale = this.grAvatar.m_char.scale.x; bool flag2 = !effectItem.isAutoRemove; if (flag2) { this.dEffing[text] = 1; } } else if (needCache) { this.dCacheEffect[id] = eff; } } }