public void OnSong(Variant vd) { //播放吟唱动作和警戒范围 m_bSinging = true; setMeshAni("song", 255); //debug.Log("吟唱技能 ID=" + vd.dump()); if (grAvatar != null && vd.ContainsKey("skid")) { grAvatar.playSong(vd["skid"]._uint); } }