コード例 #1
0
 /// <summary>
 /// Set up for finding canidate SnapColliders when user grabs CodeBlock
 /// </summary>
 /// <param name="call">Manipulation Event when user grabs block</param>
 void OnManipulationStart(ManipulationEventData call)
 {
     CurrentlyDraggingCodeBlockSnap = this;
     enabled = true;
     CodeBlockManager.instance.EnableCollidersCompatibleCodeBlock(MyCodeBlock);
     snapColliderGroup?.DisableAllCollidersAndChildrenColliders();
     // run raycast
     StartCoroutine(ShootRayFromHandThroughSnapColliders(call.Pointer));
 }
コード例 #2
0
 void OnManipulationStart(ManipulationEventData call)
 {
     mySnapColliders?.EnableAllCompatibleColliders();
     mySnapColliders?.DisableAllCollidersAndChildrenColliders();
     currentlyDraggingCBS = this;
 }