public override void Start() { LoadResources(); m_changesWindow = GetUIView().AddUIComponent(typeof(UIChangesWindow)) as UIChangesWindow; m_changesWindow.isVisible = false; name = "MoveIt"; tooltip = Str.baseUI_MoveItButton_Tooltip + " " + ModInfo.version; normalFgSprite = "MoveIt"; hoveredFgSprite = "MoveIt_hover"; playAudioEvents = true; size = new Vector2(43, 49); if (savedX.value == -1000) { absolutePosition = new Vector2(BulldoserButton.absolutePosition.x - width - 5, BulldoserButton.parent.absolutePosition.y); } else { absolutePosition = new Vector2(savedX.value, savedY.value); } }
public override void Start() { LoadResources(); m_changesWindow = GetUIView().AddUIComponent(typeof(UIChangesWindow)) as UIChangesWindow; m_changesWindow.isVisible = false; UIComponent bulldoserButton = GetUIView().FindUIComponent <UIComponent>("MarqueeBulldozer"); if (bulldoserButton == null) { bulldoserButton = GetUIView().FindUIComponent <UIComponent>("BulldozerButton"); } name = "MoveIt"; tooltip = "Move It! " + ModInfo.version; normalFgSprite = "MoveIt"; hoveredFgSprite = "MoveIt_hover"; playAudioEvents = true; size = new Vector2(43, 49); if (savedX.value == -1000) { absolutePosition = new Vector2(bulldoserButton.absolutePosition.x - width - 5, bulldoserButton.parent.absolutePosition.y); } else { absolutePosition = new Vector2(savedX.value, savedY.value); } }
public override void Start() { atlas = UIUtils.GetAtlas("Ingame"); backgroundSprite = "GenericPanelWhite"; size = new Vector2(500, 300); padding = new RectOffset(10, 10, 10, 10); textColor = new Color32(0, 0, 0, 255); textScale = 0.9f; wordWrap = true; autoHeight = true; instance = this; text = m_blurb; }