public static UITextureAtlas GetIconsAtlas() { Texture2D[] textures = { UIToolOptionPanel.instance.atlas["OptionBase"].texture, UIToolOptionPanel.instance.atlas["OptionBaseHovered"].texture, UIToolOptionPanel.instance.atlas["OptionBasePressed"].texture, UIToolOptionPanel.instance.atlas["OptionBaseDisabled"].texture, UIToolOptionPanel.instance.atlas["OptionBaseFocused"].texture }; string[] spriteNames = new string[] { "NFExpand", "NFExpandHover", "NFCollapse", "NFCollapseHover" }; UITextureAtlas loadedAtlas = ResourceLoader.CreateTextureAtlas("MoveIt_NFBtn", spriteNames, "MoveIt.Icons."); ResourceLoader.AddTexturesInAtlas(loadedAtlas, textures); return(loadedAtlas); }
private UITextureAtlas GetIconsAtlas() { Texture2D[] textures = { atlas["OptionBase"].texture, atlas["OptionBaseHovered"].texture, atlas["OptionBasePressed"].texture, atlas["OptionBaseDisabled"].texture, atlas["OptionBaseFocused"].texture }; string[] spriteNames = new string[] { "AlignHeight", "Copy", "Bulldoze", "Group", "Save", "Save_disabled", "Load", "Grid", "GridFocused" }; UITextureAtlas loadedAtlas = ResourceLoader.CreateTextureAtlas("MoveIt_Icons", spriteNames, "MoveIt.Icons."); ResourceLoader.AddTexturesInAtlas(loadedAtlas, textures); return(loadedAtlas); }
internal UITextureAtlas GetIconsAtlas() { Texture2D[] textures = { atlas["OptionBase"].texture, atlas["OptionBaseHovered"].texture, atlas["OptionBasePressed"].texture, atlas["OptionBaseDisabled"].texture, atlas["OptionBaseFocused"].texture, atlas["OptionsDropboxListbox"].texture, atlas["OptionsDropboxListboxHovered"].texture, atlas["OptionsDropboxListboxFocused"].texture }; string[] spriteNames = new string[] { "MoreTools", "AlignIndividual", "AlignIndividualActive", "AlignGroup", "AlignGroupActive", "AlignRandom", "AlignSlope", "AlignSlopeA", "AlignSlopeB", "AlignHeight", "AlignLine", "AlignMirror", "AlignTerrainHeight", "MoveTo", "MoveToActive", "ConvertToPO", "EyeDropper", "Copy", "Bulldoze", "ResetObject", "MenuHeight", "MenuOthers", "MenuRotate", "Save", "Save_disabled", "Load", "Grid", "GridFocused", "PO", "POFocused", "SubmenuBG", "SubmenuSeparator" }; UITextureAtlas loadedAtlas = ResourceLoader.CreateTextureAtlas("MoveIt_Icons", spriteNames, "MoveIt.Icons."); ResourceLoader.AddTexturesInAtlas(loadedAtlas, textures); return(loadedAtlas); }
private UITextureAtlas GetIconsAtlas() { Texture2D[] textures = { atlas["OptionBase"].texture, atlas["OptionBaseHovered"].texture, atlas["OptionBasePressed"].texture, atlas["OptionBaseDisabled"].texture, atlas["OptionBaseFocused"].texture, atlas["OptionsDropboxListbox"].texture, atlas["OptionsDropboxListboxHovered"].texture, atlas["OptionsDropboxListboxFocused"].texture }; string[] spriteNames = new string[] { "AlignTools", "AlignIndividual", "AlignGroup", "AlignRandom", "AlignSlope", "AlignSlopeA", "AlignSlopeB", "AlignHeight", "AlignMirror", "AlignTerrainHeight", "EyeDropper", "Copy", "Bulldoze", "Group", "Save", "Save_disabled", "Load", "Grid", "GridFocused", "PO", "POFocused" }; UITextureAtlas loadedAtlas = ResourceLoader.CreateTextureAtlas("MoveIt_Icons", spriteNames, "MoveIt.Icons."); ResourceLoader.AddTexturesInAtlas(loadedAtlas, textures); return(loadedAtlas); }
private UITextureAtlas GetFollowTerrainAtlas() { Texture2D[] textures = { atlas["ToggleBaseDisabled"].texture, atlas["ToggleBaseHovered"].texture, atlas["ToggleBase"].texture, atlas["ToggleBasePressed"].texture, atlas["ToggleBaseFocused"].texture }; string[] spriteNames = new string[] { "FollowTerrain", "FollowTerrain_disabled" }; UITextureAtlas loadedAtlas = ResourceLoader.CreateTextureAtlas("MoveIt_FollowTerrain", spriteNames, "MoveIt.Icons."); ResourceLoader.AddTexturesInAtlas(loadedAtlas, textures); return(loadedAtlas); }