/// <summary> /// Allocates a symbol of the given name in the specified section. /// </summary> /// <param name="name">The name of the symbol.</param> /// <param name="section">The executable section to allocate From.</param> /// <param name="size">The number of bytes to allocate. If zero, indicates an unknown amount of memory is required.</param> /// <param name="alignment">The alignment. A value of zero indicates the use of a default alignment for the section.</param> /// <returns> /// A stream, which can be used to populate the section. /// </returns> public virtual Stream Allocate(string name, SectionKind section, int size, int alignment) { try { Stream baseStream = Allocate(section, size, alignment); // Create a linker symbol for the name LinkerSymbol symbol = new LinkerSymbol(name, section, baseStream.Position); // Save the symbol for later use if (!symbols.ContainsKey(symbol.Name)) { symbols.Add(symbol.Name, symbol); } // Wrap the stream to catch premature disposal Stream result = new LinkerStream(symbol, baseStream, size); return(result); } catch (ArgumentException argx) { throw new LinkerException(String.Format(@"Symbol {0} defined multiple times.", name), argx); } }
/// <summary> /// Allocates a symbol of the given name in the specified section. /// </summary> /// <param name="name">The name of the symbol.</param> /// <param name="section">The executable section to allocate From.</param> /// <param name="size">The number of bytes to allocate. If zero, indicates an unknown amount of memory is required.</param> /// <param name="alignment">The alignment. A value of zero indicates the use of a default alignment for the section.</param> /// <returns> /// A stream, which can be used to populate the section. /// </returns> public virtual Stream Allocate(string name, SectionKind section, int size, int alignment) { try { Stream baseStream = Allocate(section, size, alignment); // Create a linker symbol for the name LinkerSymbol symbol = new LinkerSymbol(name, section, baseStream.Position); // Save the symbol for later use symbols.Add(symbol.Name, symbol); // Wrap the stream to catch premature disposal Stream result = new LinkerStream(symbol, baseStream, size); return result; } catch (ArgumentException argx) { throw new LinkerException(String.Format(@"Symbol {0} defined multiple times.", name), argx); } }