public static void Prefix() { Strings.Add($"NIGHTINGGALE.SENSORY.OVERLOADED.MASS", "Mass"); Strings.Add($"NIGHTINGGALE.SENSORY.OVERLOADED.FLOW.THRESHOLD", "Flow Threshold"); Strings.Add($"NIGHTINGGALE.SENSORY.OVERLOADED.FLOW.NAME", "Flow"); Strings.Add($"NIGHTINGGALE.SENSORY.OVERLOADED.FLOW.ABOVETOOLTIP", string.Concat(new string[] { "Will send a ", UI.FormatAsAutomationState("Green Signal", UI.AutomationState.Active), " if the ", UI.FormatAsKeyWord("Flow"), " is above <b>{0}</b> " })); Strings.Add($"NIGHTINGGALE.SENSORY.OVERLOADED.FLOW.BELOWTOOLTIP", string.Concat(new string[] { "Will send a ", UI.FormatAsAutomationState("Green Signal", UI.AutomationState.Active), " if the ", UI.FormatAsKeyWord("Flow"), " is below <b>{0}</b> " })); TileTemperatureSensorConfig.Setup(); ItemTemperatureSensorConfig.Setup(); ItemGermSensorConfig.Setup(); BuildingTemperatureSensorConfig.Setup(); ModdedLogicElementSensorLiquidConfig.Setup(); ConduitPressureSensorGas.Setup(); ConduitPressureSensorLiquid.Setup(); ConduitFlowSensorGas.Setup(); ConduitFlowSensorLiquid.Setup(); SolidConduitElementSensorConfig.Setup(); SolidConduitGermsSensorConfig.Setup(); SolidConduitTemperatureSensorConfig.Setup(); SolidConduitPressureSensorConfig.Setup(); SolidConduitFlowSensorConfig.Setup(); BatterySensorConfig.Setup(); }
public static void Prefix() { Strings.Add($"NIGHTINGGALE.SENSORY.OVERLOADED.MASS", "Mass"); TileTemperatureSensorConfig.Setup(); ItemTemperatureSensorConfig.Setup(); ItemGermSensorConfig.Setup(); BuildingTemperatureSensorConfig.Setup(); ModdedLogicElementSensorLiquidConfig.Setup(); ConduitPressureSensorGas.Setup(); ConduitPressureSensorLiquid.Setup(); SolidConduitElementSensorConfig.Setup(); SolidConduitGermsSensorConfig.Setup(); SolidConduitTemperatureSensorConfig.Setup(); SolidConduitPressureSensorConfig.Setup(); BatterySensorConfig.Setup(); }
public void OnOverlayChange(HashedString mode) { KBatchedAnimController component = base.GetComponent <KBatchedAnimController>(); component.TintColour = ModdedLogicElementSensorLiquidConfig.BuildingColor(); }