/// <summary> /// Adds a local player to lobby. /// </summary> protected virtual void AddLocalPlayerToLobby() { LocalLobbyPlayer p = new LocalLobbyPlayer { Position = Position, Name = PlayerNameText.text, VehicleName = VehicleText.text, VehicleSelectedIndex = _currentVehicleIndex, IsBot = _isBot }; _localLobbyManager.AddPlayer(p); }
/// <summary> /// Adds the player object to the active players list /// </summary> /// <param name="p">LocalLobbyPlayer player</param> public virtual void AddPlayer(LocalLobbyPlayer p) { _players[p.Position] = p; }