コード例 #1
0
        public Roster buildRosterFromConsole()
        {
            List <Monster> monsterList     = new List <Monster>();
            Roster         playerOneRoster = new Roster(monsterList, "Player One");

            Console.Write("How many Monsters does this roster need? (input an Integar)" + "\n");
            String p1NumberOfMonsterS = Console.ReadLine();

            int p1numMon = Convert.ToInt32(p1NumberOfMonsterS);

            for (int i = 0; i < p1numMon; i++)
            {
                Console.Write("Pick the Id of your first Monster" + "\n");
                for (int b = 0; b < monsterDataBase.Count; b++)
                {
                    Console.Write(" Monster: " + monsterDataBase.ElementAt(b).getName() + ", Id: " + monsterDataBase.ElementAt(b).getId() + "\n");
                }
                string monsterIdString = Console.ReadLine();
                int    monsterId       = Convert.ToInt32(monsterIdString);
                monsterId = monsterId - 1;
                playerOneRoster.addMonster(monsterDataBase.ElementAt(monsterId));
            }
            for (int i = 0; i < playerOneRoster.count(); i++)
            {
                Console.Write("Player 1 Monster at:" + +i + " is called = " + playerOneRoster.returnMonsterAt(i).getName() + "\n");
                for (int b = 0; b < playerOneRoster.returnMonsterAt(i).getMoveList().Count; b++)
                {
                    Console.Write(playerOneRoster.returnMonsterAt(i).getName() + " move number " + b + " is named " + playerOneRoster.returnMonsterAt(i).getMoveList().ElementAt(b).getName() + "\n");
                }
            }


            Console.ReadLine();
            return(playerOneRoster);
        }
コード例 #2
0
        public Roster buildRosterFromConsole()
        {
            List<Monster> monsterList = new List<Monster>();
            Roster playerOneRoster = new Roster(monsterList);
            Console.Write("How many Monsters does this roster need? (input an Integar)" + "\n");
            String p1NumberOfMonsterS = Console.ReadLine();

            int p1numMon = Convert.ToInt32(p1NumberOfMonsterS);
            for (int i = 0; i < p1numMon; i++)
            {
                Console.Write("Pick the Id of your first Monster" + "\n");
                for (int b = 0; b < monsterDataBase.Count; b++)
                {
                    Console.Write(" Monster: " + monsterDataBase.ElementAt(b).getName() + ", Id: " + monsterDataBase.ElementAt(b).getId() + ", Level:  " + monsterDataBase.ElementAt(b).getlevel() + ", Type: " + monsterDataBase.ElementAt(b).getType()+", Health: "+ monsterDataBase.ElementAt(b).gethealth() + "\n");
                }
                string monsterOrderString = Console.ReadLine();
                int monsterOrder = Convert.ToInt32(monsterOrderString);
                monsterOrder = monsterOrder -1;

                playerOneRoster.addMonster(monsterDataBase.ElementAt(monsterOrder));
            }
            for (int i = 0; i < playerOneRoster.count(); i++)
            {
                Console.Write("Player" + "\n");
                    //Monster at:" + +i + " is called = " + playerOneRoster.returnMonsterAt(i).getName() + "\n");

                for (int b = 0; b < playerOneRoster.returnMonsterAt(i).getmoveList().Count; b++)
                {
                    Console.Write(playerOneRoster.returnMonsterAt(i).getName() + " move number " + b + " is named " + playerOneRoster.returnMonsterAt(i).getmoveList().ElementAt(b).getName() + "\n");
                }
            }
            Console.ReadLine();
            return playerOneRoster;
        }
コード例 #3
0
 public void iterator(Roster playerOneRoster, Roster playerTwoRoster)
 {
     for (int i = 0; i < playerOneRoster.count(); i++)
     {
         if (playerOneRoster.returnMonsterAt(i).currentlyLiving() == true)
         {
             for (int a = 0; a < playerTwoRoster.count(); a++)
             {
                 if (playerTwoRoster.returnMonsterAt(a).currentlyLiving() == true)
                 {
                     if (playerOneRoster.returnMonsterAt(i).getSpeed() > playerTwoRoster.returnMonsterAt(a).getSpeed())
                     {
                         fightTwo(playerOneRoster.returnMonsterAt(i), playerTwoRoster.returnMonsterAt(a));
                     }
                     else
                     {
                         fightTwo(playerTwoRoster.returnMonsterAt(a), playerOneRoster.returnMonsterAt(i));
                     }
                 }
                 else
                 {
                     Console.Write("Player Loses");
                 }
             }
         }
     }
 }
コード例 #4
0
        public void iterator(Roster playerOneRoster, Roster playerTwoRoster)
        {
            for(int i = 0; i < playerOneRoster.count(); i++)
            {
                if (playerOneRoster.returnMonsterAt(i).currentlyLiving() == true)
                {
                    for(int a = 0; a < playerTwoRoster.count(); a++)
                    {
                        if (playerTwoRoster.returnMonsterAt(a).currentlyLiving() == true)
                        {
                            if (playerOneRoster.returnMonsterAt(i).getSpeed() > playerTwoRoster.returnMonsterAt(a).getSpeed())
                            {
                                fightTwo(playerOneRoster.returnMonsterAt(i), playerTwoRoster.returnMonsterAt(a));

                            }
                            else
                            {
                                fightTwo(playerTwoRoster.returnMonsterAt(a), playerOneRoster.returnMonsterAt(i));
                            }
                        }
                        else
                        {
                            Console.Write("Player Loses");
                        }
                    }
                }
            }
        }