public override void Parse(GameBitBuffer buffer) { Field0 = buffer.ReadInt(32); Field1 = buffer.ReadInt64(64); Field2 = new InvLoc(); Field2.Parse(buffer); }
public override void Parse(GameBitBuffer buffer) { FromID = buffer.ReadInt(32); Amount = buffer.ReadInt64(64); InvLoc = new InvLoc(); InvLoc.Parse(buffer); }
public override void Parse(GameBitBuffer buffer) { ItemID = buffer.ReadUInt(32); Location = new InvLoc(); Location.Parse(buffer); }