public void HandleEvent() { if ( TargetsManager.CreateTargets().MoodieList[TargetsManager.CreateTargets().MoodieList.Count - 1][0] .GetYCoordinate() < PlayerManager.CreatePlayerManager().GetPlayerY() + 100) { if (_previousvalue < _currentvalue) { TargetsManager.CreateTargets().AddTargetList(); } else if (_previousvalue > _currentvalue) { RemoveTargets(); } _previousvalue = _currentvalue; } }
void RemoveTargets() { TargetsManager.CreateTargets().MoodieList.RemoveAt(TargetsManager.CreateTargets().MoodieList.Count - 1); }
public void WriteFile() { text = "" + TargetsManager.CreateTargets().MoodieList.Count + "\n" + " " + GameAppFramework.GetGameAppFramework().DeviceColor.ToString(); System.IO.File.WriteAllText(@"D:\c# projects\GameData.txt", text); }