コード例 #1
0
        static void Main(string[] args)
        {
            // Testing interfaces, abstract classes, delegate-event-handler.
            SwordsMan hero_sm    = new SwordsMan("Maxim");
            Boss      monst_boss = new Boss("MegaBoss");

            Console.WriteLine(hero_sm);
            Console.WriteLine(monst_boss);

            // Testing raising an exception.
            for (int i = 0; i < 10; i++)
            {
                try
                {
                    monst_boss.dealDamage(hero: hero_sm);
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Message: {0}", ex.Message);
                    Console.WriteLine("Target method: {0}", ex.TargetSite);
                    Console.WriteLine("InnerException: {0}", ex.InnerException);
                }
            }

            // End of the Lab 2 test case.
            Logger.printMsgGame("\nEnd of the Lab 2.");
            Console.ReadLine();
        }
コード例 #2
0
        static void Test6_BinarySerialization()
        {
            SwordsMan h = new SwordsMan("Maxim");

            Console.WriteLine(h);

            // Serialize to Binary.
            Console.WriteLine("Start serialization");
            FileStream      fs = new FileStream("swordsman.dat", FileMode.Create);
            BinaryFormatter bf = new BinaryFormatter();

            bf.Serialize(fs, h);
            fs.Close();

            // Deserialize from Binary.
            Console.WriteLine("Start deserialization");
            FileStream      fs2 = new FileStream("swordsman.dat", FileMode.Open);
            BinaryFormatter bf2 = new BinaryFormatter();
            SwordsMan       h2  = (SwordsMan)bf2.Deserialize(fs2);

            fs2.Close();

            // Print the result.
            Console.WriteLine("Before");
            Console.WriteLine(h);
            Console.WriteLine("After");
            Console.WriteLine(h2);
        }
コード例 #3
0
        static void Main(string[] args)
        {
            Logger.printMsgGame("Start of the Lab 4.");

            // Creating an object.
            Console.WriteLine("Start of the test case: {0}", GC.GetTotalMemory(true));
            SwordsMan s = new SwordsMan("The man");

            for (int i = 0; i < 0xffffff; i++)
            {
                s.dump.Add((decimal)0xffffffffffffffff);
            }
            Console.WriteLine("After creating an object: {0}", GC.GetTotalMemory(true));

            // Weak reference test.
            WeakReference wr = new WeakReference(s);

            s = null;
            GC.Collect();
            s = (SwordsMan)wr.Target;
            if (s != null)
            {
                Console.WriteLine("Swordsman is not collected!");
            }
            else
            {
                Console.WriteLine("Object has been collected.");
            }

            // Dispose test.
            // Dispose is a command, that flags an object, that a program does not need it anymore.
            Console.WriteLine("Disposing an object.");
            Console.WriteLine("Before: {0}", GC.GetTotalMemory(true));
            s.Dispose();
            if (s != null)
            {
                Console.WriteLine("Swordsman is not collected!");
            }
            else
            {
                Console.WriteLine("Object has been collected.");
            }
            Console.WriteLine(GC.GetTotalMemory(true));

            // A destructor test.
            SwordsMan tmp = new SwordsMan("tmp");

            tmp = null;
            GC.Collect();

            // End of the Lab 4 test case.
            Logger.printMsgGame("End of the Lab 4.");
            Console.ReadLine();
        }
コード例 #4
0
        static void Test2_Lambdas()
        {
            SwordsMan s = new SwordsMan("Maxim");
            Boss      b = new Boss("MegaBoss");

            s.HeroHit    += () => { Console.WriteLine("psst, someone will attack this hero soon!"); };
            b.MonsterHit += () => { Console.WriteLine("psst, someone will attack this monster soon!"); };

            Console.WriteLine("");
            b.dealDamage(hero: s);
            Console.WriteLine("");
            s.dealDamage(monster: b);
            Console.WriteLine(Environment.NewLine);
        }
コード例 #5
0
        static void Test3_FuncAction()
        {
            SwordsMan s = new SwordsMan("Maxim");

            // Print position before and after moving a hero on the map.
            Console.WriteLine(s.getSpecificPosition());
            s.moveHero(20, 20);
            Console.WriteLine(s.getSpecificPosition());

            Console.WriteLine("");

            // Print position before and after moving a hero on the map.
            Console.WriteLine(s.getSpecificPosition());
            s.moveHero(200, 200);
            Console.WriteLine(s.getSpecificPosition());
        }