public void GoBack3Spaces_WhenOnSomeRandomSpace_ShouldMove3SpacesBack() { Board board = new CardBoard(); GoBack3Spaces back = new GoBack3Spaces(); Player horse = new Player("Horse"); horse.Bank = 175; board.AddPlayerToBoard(horse, 5); back.Execute(horse); Assert.Equal(158, horse.Bank); Assert.Equal(2, horse.Position); }
public void AdvanceToReading_ReadingUnowned_ShouldMovePlayerToReadingRailroadAndPurchase() { Board board = new CardBoard(); AdvanceToReading advToRead = new AdvanceToReading(); advToRead.BoardReference = board; Player horse = new Player("Horse"); horse.Bank = 500; board.AddPlayerToBoard(horse, 0); advToRead.Execute(horse); Assert.Equal(300, horse.Bank); Assert.Equal(4, horse.Position); }
public void AdvanceToUtility_UtilityUnowned_ShouldMovePlayerToWaterWorksAndPurchase() { Board board = new CardBoard(); AdvanceToUtility advToUtil = new AdvanceToUtility(); advToUtil.BoardReference = board; Player horse = new Player("Horse"); horse.Bank = 500; board.AddPlayerToBoard(horse, 0); advToUtil.Execute(horse); Assert.Equal(350, horse.Bank); Assert.Equal(8, horse.Position); }
public void StreetRepairs_WithTwoHouses_ShouldPay80Dollars() { Board board = new CardBoard(); StreetRepairs repairs = new StreetRepairs(); Player horse = new Player("Horse"); horse.Bank = 220; board.AddPlayerToBoard(horse, 0); board.Move(horse, 10); board.Move(horse, 1); horse.Build(); repairs.Execute(horse); Assert.Equal(-80, horse.Bank); }
public void AdvanceToUtility_UtilityOwned_ShouldMovePlayerToWaterWorksAndPayRent() { Board board = new CardBoard(); AdvanceToUtility advToUtil = new AdvanceToUtility(); advToUtil.BoardReference = board; Player horse = new Player("Horse"); Player car = new Player("Car"); car.Bank = 2000; board.AddPlayerToBoard(car, 0); board.AddPlayerToBoard(horse, 0); board.Move(car, 8); horse.LastRoll = (6, 6); advToUtil.Execute(horse); Assert.True((horse.Bank > -120) && (horse.Bank <= -20)); Assert.Equal(8, horse.Position); }
public void Birthday_WithTwoOtherPlayers_ShouldCollect20Dollars() { Monopoly game = new Monopoly(null, null, null); Board board = new CardBoard(); Birthday birthday = new Birthday(); Player horse = new Player("Horse"); Player car = new Player("Car"); Player shoe = new Player("Shoe"); game.AddPlayer(horse); game.AddPlayer(car); game.AddPlayer(shoe); board.AddPlayerToBoard(car, 0); board.AddPlayerToBoard(horse, 0); board.AddPlayerToBoard(shoe, 0); birthday.Execute(horse); Assert.Equal(20, horse.Bank); Assert.Equal(-10, car.Bank); Assert.Equal(-10, shoe.Bank); }
public void AdvanceToRailroad_AllRailroadsOwned_ShouldPayDoubleRentToOwner() { Board board = new CardBoard(); AdvanceToRailroad advToRr = new AdvanceToRailroad(); advToRr.BoardReference = board; Player horse = new Player("Horse"); Player car = new Player("Car"); car.Bank = 2000; board.AddPlayerToBoard(car, 0); board.AddPlayerToBoard(horse, 0); board.Move(car, 4); board.Move(car, 1); board.Move(car, 1); board.Move(car, 1); advToRr.Execute(horse); Assert.Equal(-400, horse.Bank); Assert.Equal(4, horse.Position); }